Ranged attack: Difference between revisions
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(Added Cannon/Ballista and remaining values to chart. (TODO: Add column for dmg/turn vs def 10)) |
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! Shots | ! Shots | ||
! Grw | ! Grw | ||
! | ! Max<br />Grw | ||
! AI<br />Value | ! AI<br />Value | ||
! {{gold}} Cost | ! {{gold}} Cost | ||
! Gold | ! Gold Cost</br>for</br>Max Grw | ||
! Total AI | ! Total AI Value</br>for</br>Max Grw | ||
! Total HP</br>for</br> | ! Total HP</br>for</br>Max Grw | ||
! Hit Points</br>per</br>Gold | ! Hit Points</br>per</br>Gold | ||
! AI Value</br>per</br>Gold | ! AI Value</br>per</br>Gold | ||
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|- | |- | ||
| style="background-color:#D9D9D9;" | {{Cn|Ballista}} | | style="background-color:#D9D9D9;" | {{Cn|Ballista}} (-) | ||
| style="background-color:#D9D9D9;" | - | | style="background-color:#D9D9D9;" | - | ||
| style="background-color:#D9D9D9;" | 5 | | style="background-color:#D9D9D9;" | 5 | ||
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|- | |- | ||
| style="background-color:#D9D9D9;" | {{Cn|Ballista}} | | style="background-color:#D9D9D9;" | {{Cn|Ballista}} (Exp) | ||
| style="background-color:#D9D9D9;" | - | | style="background-color:#D9D9D9;" | - | ||
| style="background-color:#D9D9D9;" | 5 | | style="background-color:#D9D9D9;" | 5 | ||
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|- | |- | ||
| style="background-color:#D9D9D9;" | {{Cn|Cannon}} | | style="background-color:#D9D9D9;" | {{Cn|Cannon}} (-/Bsc) | ||
| style="background-color:#D9D9D9;" | - | | style="background-color:#D9D9D9;" | - | ||
| style="background-color:#D9D9D9;" | 6 | | style="background-color:#D9D9D9;" | 6 | ||
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|- | |- | ||
| style="background-color:#D9D9D9;" | {{Cn|Cannon}} | | style="background-color:#D9D9D9;" | {{Cn|Cannon}} (Adv) | ||
| style="background-color:#D9D9D9;" | - | | style="background-color:#D9D9D9;" | - | ||
| style="background-color:#D9D9D9;" | 6 | | style="background-color:#D9D9D9;" | 6 | ||
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|- | |- | ||
| style="background-color:#D9D9D9;" | {{Cn|Cannon}} | | style="background-color:#D9D9D9;" | {{Cn|Cannon}} (Exp) | ||
| style="background-color:#D9D9D9;" | - | | style="background-color:#D9D9D9;" | - | ||
| style="background-color:#D9D9D9;" | 6 | | style="background-color:#D9D9D9;" | 6 |
Revision as of 19:29, 17 November 2023
Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.
Creatures with ranged attack:
Basic | Upgraded | Upgraded only | Neutral |
---|---|---|---|
Town | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Horn of the Abyss - Ranged unit comparison
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Shots | Grw | Max Grw |
AI Value |
Cost | Gold Cost for Max Grw |
Total AI Value for Max Grw |
Total HP for Max Grw |
Hit Points per Gold |
AI Value per Gold |
Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archer | 2 | 6 | 3 | 2 | 3 | 10 | 4 | 12 | 9 | 18 | 126 | 100 | 1800 | 2268 | 180 | 0.1 | 1.26 | ||
Marksman | 2+ | 6 | 3 | 2 | 3 | 10 | 6 | 24 | 9 | 18 | 184 | 150 | 2700 | 3312 | 180 | 0.067 | 1.227 | Double attack | |
Ballista (-) | - | 5 | 10 | 10 | 2 | 3 | 250 | - | 24 | - | - | 600 | 2500 | - | - | - | 0.1 | 0.24 | War Machine |
Ballista (Exp) | - | 5 | 10 | 10 | 4 | 6 | 250 | - | 24 | - | - | 600 | 2500 | - | - | - | 0.1 | 0.24 | War Machine, Double attack |
Beholder | 3 | 9 | 7 | 3 | 5 | 22 | 5 | 12 | 7 | 14 | 336 | 250 | 3500 | 4704 | 308 | 0.088 | 1.344 | No melee penalty | |
Evil Eye | 3+ | 10 | 8 | 3 | 5 | 22 | 7 | 24 | 7 | 14 | 367 | 280 | 3920 | 5138 | 308 | 0.079 | 1.311 | No melee penalty | |
Cannon (-/Bsc) | - | 6 | 20 | 10 | 4 | 7 | 250 | - | 8 | - | - | 875 | 4000 | - | - | - | 0.0625 | 0.219 | War Machine, Can attack seige walls |
Cannon (Adv) | - | 6 | 20 | 10 | 8 | 14 | 250 | - | 8 | - | - | 875 | 4000 | - | - | - | 0.0625 | 0.219 | War Machine, Can attack seige walls |
Cannon (Exp) | - | 6 | 20 | 10 | 12 | 21 | 250 | - | 8 | - | - | 875 | 4000 | - | - | - | 0.0625 | 0.219 | War Machine, Can attack seige walls |
Cyclops | 6 | 15 | 12 | 16 | 20 | 70 | 6 | 16 | 2 | 4 | 1266 | 750 | 3000 | 5064 | 280 | 0.093 | 1.688 | Can attack seige walls | |
Cyclops King | 6+ | 17 | 13 | 16 | 20 | 70 | 8 | 24 | 2 | 4 | 1443 | 1100 | 4400 | 5772 | 280 | 0.064 | 1.312 | Can attack seige walls (x2) | |
Gog | 2 | 6 | 4 | 2 | 4 | 13 | 4 | 12 | 8 | 16 | 159 | 125 | 2000 | 2544 | 208 | 0.104 | 1.272 | Fireball Attack | |
Magog | 2+ | 7 | 4 | 2 | 4 | 13 | 6 | 24 | 8 | 16 | 240 | 175 | 2800 | 3840 | 208 | 0.074 | 1.371 | Fireball Attack | |
Lich | 5 | 13 | 10 | 11 | 13 | 30 | 6 | 12 | 3 | 6 | 848 | 550 | 3300 | 5088 | 180 | 0.055 | 1.542 | Undead, Death Cloud | |
Power Lich | 5+ | 13 | 10 | 11 | 15 | 40 | 7 | 24 | 3 | 6 | 1079 | 600 | 3600 | 6474 | 240 | 0.067 | 1.798 | Undead, Death Cloud | |
Lizardman | 2 | 5 | 6 | 2 | 3 | 14 | 4 | 12 | 9 | 18 | 126 | 110 | 1980 | 2268 | 252 | 0.127 | 1.145 | ||
Lizard Warrior | 2+ | 6 | 8 | 2 | 5 | 15 | 5 | 24 | 9 | 18 | 156 | 140 | 2520 | 2808 | 270 | 0.107 | 1.114 | ||
Mage | 4 | 11 | 8 | 7 | 9 | 25 | 5 | 24 | 4 | 8 | 570 | 350 | 2800 | 4560 | 200 | 0.071 | 1.629 | No melee penalty, No obstacle penalty Hero's combat spells cost 2 less mana | |
Arch Mage | 4+ | 12 | 9 | 7 | 9 | 30 | 7 | 24 | 4 | 8 | 680 | 450 | 3600 | 5440 | 240 | 0.067 | 1.511 | No melee penalty, No obstacle penalty Hero's combat spells cost 2 less mana | |
Medusa | 4 | 9 | 9 | 6 | 8 | 25 | 5 | 4 | 4 | 8 | 517 | 300 | 2400 | 4136 | 200 | 0.083 | 1.723 | No melee penalty, Stone gaze | |
Medusa Queen | 4+ | 10 | 10 | 6 | 8 | 30 | 6 | 8 | 4 | 8 | 577 | 330 | 2640 | 4616 | 240 | 0.091 | 1.748 | No melee penalty, Stone gaze | |
Monk | 5 | 12 | 7 | 10 | 12 | 30 | 5 | 12 | 3 | 6 | 485 | 400 | 2400 | 2910 | 180 | 0.075 | 1.213 | ||
Zealot | 5+ | 12 | 10 | 10 | 12 | 30 | 7 | 24 | 3 | 6 | 750 | 450 | 2700 | 4500 | 180 | 0.067 | 1.667 | No melee penalty | |
Orc | 3 | 8 | 4 | 2 | 5 | 15 | 4 | 12 | 7 | 14 | 192 | 150 | 2100 | 2688 | 210 | 0.100 | 1.280 | ||
Orc Chieftain | 3+ | 8 | 4 | 2 | 5 | 20 | 5 | 24 | 7 | 14 | 240 | 165 | 2310 | 3360 | 280 | 0.121 | 1.455 | ||
Wood Elf | 3 | 9 | 5 | 3 | 5 | 15 | 6 | 24 | 7 | 14 | 234 | 200 | 2800 | 3276 | 210 | 0.075 | 1.170 | ||
Grand Elf | 3+ | 9 | 5 | 3 | 5 | 15 | 7 | 24 | 7 | 14 | 331 | 225 | 3150 | 4634 | 210 | 0.067 | 1.471 | Double attack | |
Sea Witch | 5 | 12 | 7 | 10 | 14 | 35 | 6 | 12 | 3 | 6 | 790 | 515 | 3090 | 4740 | 210 | 0.068 | 1.534 | Casts basic Weakness/Disrupting Ray after shot | |
Sorceress | 5+ | 12 | 9 | 10 | 16 | 35 | 7 | 12 | 3 | 6 | 852 | 565 | 3390 | 5112 | 210 | 0.062 | 1.508 | Casts advanced Weakness/Disrupting Ray after shot | |
Pirate | 3 | 8 | 6 | 3 | 7 | 15 | 6 | 4 | 7 | 14 | 312 | 225 | 3150 | 4368 | 210 | 0.067 | 1.387 | No melee penalty | |
Corsair | 3+ | 10 | 8 | 3 | 7 | 15 | 7 | 4 | 7 | 14 | 407 | 275 | 3850 | 5698 | 210 | 0.055 | 1.480 | No melee penalty, No enemy retaliation | |
Sea Dog | 3++ | 12 | 11 | 3 | 7 | 15 | 8 | 12 | 7 | 14 | 602 | 375 | 5250 | 8428 | 210 | 0.040 | 1.605 | No melee penalty, No enemy retaliation, Accurate shot | |
Ice Elemental | 3+ | 8 | 10 | 3 | 7 | 30 | 6 | 24 | 6 | 12 | 380 | 375 | 4500 | 4560 | 360 | 0.080 | 1.013 | Non-living, Spellcaster (Protection from Water) Immune to Ice Bolt and Frost Ring Vulnerable to Fireball,Inferno, and Armageddon | |
Master Gremlin | 1+ | 4 | 4 | 1 | 2 | 4 | 5 | 8 | 16 | 32 | 66 | 40 | 1280 | 2112 | 128 | 0.100 | 1.650 | ||
Storm Elemental | 2+ | 9 | 9 | 2 | 8 | 25 | 8 | 24 | 6 | 12 | 486 | 275 | 3300 | 5832 | 300 | 0.091 | 1.767 | Non-living, Spellcaster (Protection from Air) Immune to Meteor Shower Vulnerable to Lightning Bolt,Chain Lightning, and Armageddon | |
Titan | 7+ | 24 | 24 | 40 | 60 | 300 | 11 | 24 | 1 | 2 | 7500 | 5000 | 10000 | 15000 | 600 | 0.060 | 1.500 | No melee penalty, Hates Black Dragons Immune to mind spells | |
Enchanter | 6 | 17 | 12 | 14 | 14 | 30 | 9 | 32 | 2 | 2 | 1210 | 750 | 1500 | 2420 | 60 | 0.040 | 1.613 | No melee penalty, No obstacle penalty, Spellcaster | |
Halfling | 1 | 4 | 2 | 1 | 3 | 4 | 5 | 24 | 15 | 15 | 75 | 40 | 600 | 1125 | 60 | 0.100 | 1.875 | Always have +1 luck | |
Sharpshooter | 4 | 12 | 10 | 8 | 10 | 15 | 9 | 32 | 4 | 4 | 585 | 400 | 1600 | 2340 | 60 | 0.038 | 1.463 | No range penalty, No obstacle penalty |