Weakness: Difference between revisions
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Revision as of 23:38, 7 December 2023
Weakness | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 8/6 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Weakness is a 2nd level spell in the School of Water Magic. It reduces the attack of the target enemy creature(s).
Heroes starting with Weakness:
Heroes specialising in Weakness:
Creatures immune to Weakness:
Creatures capable of casting Weakness:
- Dragon Fly: (Advanced level)
- Sea Witch: (Basic level)
- Sorceress: (Advanced level)
- Enchanters (Expert level)
User commentary
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At Expert level, Weakness is effectively the same as Expert Stone Skin, except if any enemy troops have attack ratings below 6 (or, if the caster has a specialty in Weakness, below what the spell will reduce attack ratings by). Combining Weakness with Stone Skin or Shield (or both) can make your troops last significantly longer than they otherwise would be able to. |