Misfortune: Difference between revisions

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{{Fire spells}}{{spelltable|Fire Magic|12|1 round for each [[Spell Power]]|3rd}}
{{Fire spells}}{{Spell
 
| school      = fire magic
Reduces the [[Luck]] of target enemy stack.
| level      = 3rd
{{skills|Spell effect|Luck is reduced by one|Cost decreased by 3|Luck is reduced by two|Affects all enemy troops}}
| cost        = 12
 
| duration    = 1 rnd/sp
[[Counters]] [[Fortune]].
| b_effect    = Luck of target, enemy troop is reduced by one.
| a_effect    = Luck of target, enemy troop is reduced by two.
| e_effect    = Luck of all enemy troops is reduced by two.
}} It reduces [[luck]] of target enemy troops. Additionaly, misfortune [[counter]]s [[fortune]] spell.


===Units immune to its effects===
===Units immune to its effects===
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*[[Firebird]]s/[[Phoenix]]es
*[[Firebird]]s/[[Phoenix]]es


== Comments & debate ==
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.


===Comments===
[[Category: Spells]]
 
Very expensive for no obvious result, as negative luck carries no penalty, and decreasing the chance of enemy luck bonuses by a mere 10% is rather feeble for a 3rd level spell. (It is stated in the game that negative luck will sometimes give half damage, but this is not yet proven, and even with -3 luck I have seen nothing significant happen.)
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Confirmed by [[User:Cid SilverWing|Cid SilverWing]], there is no such thing as "half damage" through Bad Luck in H3. I spammed -3 luck from Events in my test map and not a single unit suffered Bad Luck when attacking (and I played over 5 minutes in one battle).
[[Category: Spells]]

Revision as of 04:23, 7 February 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Misfortune
School:  fire magic
Level:  3rd
Cost:  12
Duration:  1 rnd/sp
 Basic effect
Luck of target, enemy troop is reduced by one.
 Advanced effect
Luck of target, enemy troop is reduced by two.
 Expert effect
Luck of all enemy troops is reduced by two.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Misfortune is a 3rd level spell in the School of fire magic. It reduces luck of target enemy troops. Additionaly, misfortune counters fortune spell.

Units immune to its effects

Comments & debate

Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.