Misfortune: Difference between revisions
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{{Fire spells}}{{ | {{Fire spells}}{{Spell | ||
| school = fire magic | |||
| level = 3rd | |||
| cost = 12 | |||
| duration = 1 rnd/sp | |||
[[ | | b_effect = Luck of target, enemy troop is reduced by one. | ||
| a_effect = Luck of target, enemy troop is reduced by two. | |||
| e_effect = Luck of all enemy troops is reduced by two. | |||
}} It reduces [[luck]] of target enemy troops. Additionaly, misfortune [[counter]]s [[fortune]] spell. | |||
===Units immune to its effects=== | ===Units immune to its effects=== | ||
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*[[Firebird]]s/[[Phoenix]]es | *[[Firebird]]s/[[Phoenix]]es | ||
== Comments & debate == | |||
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy. | |||
[[Category: Spells]] | |||
__NOTOC__ | __NOTOC__ | ||
Revision as of 04:23, 7 February 2014
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Misfortune | |||||||||||||||||||||||||
School: | fire magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Misfortune is a 3rd level spell in the School of fire magic. It reduces luck of target enemy troops. Additionaly, misfortune counters fortune spell.
Units immune to its effects
Comments & debate
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.