Artillery: Difference between revisions
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{{Secondary skill | {{Secondary skill | ||
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| B_effect = gives control of the ballista and defense towers to the hero. The ballista has 50% chance to inflict double damage.<br />{{wh}}{{-}}[[HotA]]: + control of the cannon, which inflicts additional damage to fortifications. | | B_effect = gives control of the ballista and defense towers to the hero. The ballista has a 50% chance to inflict double damage.<br />{{wh}}{{-}}[[HotA]]: + control of the cannon, which inflicts additional damage to fortifications. | ||
| A_effect = gives control of the ballista and defense towers to the hero. The ballista | | A_effect = gives control of the ballista and defense towers to the hero. The ballista shoots twice and has a 75% chance to inflict double damage.<br />{{wh}}{{-}}[[HotA]]: + control of the cannon, which inflicts double damage and additional damage to fortifications. | ||
| E_effect = gives control of the ballista and defense towers to the hero. The ballista inflicts double damage | | E_effect = gives control of the ballista and defense towers to the hero. The ballista shoots twice and inflicts double damage.<br />{{wh}}{{-}}[[HotA]]: + control of the cannon, which inflicts triple damage and maximum damage to fortifications. | ||
}} | }} | ||
Revision as of 15:13, 20 November 2024
Artillery | ||
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Basic Artillery: gives control of the ballista and defense towers to the hero. The ballista has a 50% chance to inflict double damage.![]() | |
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Advanced Artillery: gives control of the ballista and defense towers to the hero. The ballista shoots twice and has a 75% chance to inflict double damage.![]() | |
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Expert Artillery: gives control of the ballista and defense towers to the hero. The ballista shoots twice and inflicts double damage.![]() |
Artillery is a secondary skill that gives the hero manual control over war machine Ballista (or Cannon ) during combat and control over the arrow towers when defending a town during siege. Artillery provides control over the arrow towers also in the original game, even though it is not mentioned in the in-game description of the skill. It is interesting that Ballista is controlled by Artillery secondary skill rather than Ballistics, which is responsible for Catapult.
"Double damage" in the skill description does not mean that the final damage is necessarily duplicated, as it might also be increased by other factors, such as high Attack skill - compare damage formula. Due to the additive nature, the resulting damage will never be twice more than with this skill.
Heroes with Basic Artillery as a starting skill:
Ignissa the Planeswalker
Pasis the Planeswalker
Vokial the Death Knight
Zubin the Battle Mage
Heroes with Ballista as a specialty:
Heroes with Ballista as a specialty and Artillery as a starting skill:
Arlach the Overlord
Christian the Knight
Gerwulf the Beastmaster
Gurnisson the Barbarian
Pyre the Demoniac
Ranloo the Death Knight
Morton the Mercenary
Heroes with Cannon as a specialty and Artillery as a starting skill:
Horn of the Abyss
Effects on cannon:
With Basic Artillery or Advanced Artillery the cannon does randomly 1 or 2 points of damage to fortifications. With Expert Artillery the cannon always does 2 points of damage to fortifications. With Advanced Artillery the cannon does double damage and with Expert Artillery triple damage to enemies. As opposed to ballistas, cannons always shoot once.
Chance to get
Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss .
Banned skills change the probability.
Town | Class | Chance to learn |
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Knight | 5 |
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Cleric | 2 |
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Ranger | 6 |
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Druid | 1 (lowest) |
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Alchemist | 4 |
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Wizard | 1 (lowest) |
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Demoniac | 5 |
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Heretic | 4 |
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Death Knight | 5 |
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Necromancer | 3 |
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Overlord | 8 (highest) |
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Warlock | 1 (lowest) |
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Barbarian | 8 (highest) |
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Battle Mage | 4 |
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Beastmaster | 8 (highest) |
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Witch | 1 (lowest) |
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Planeswalker | 8 (highest) |
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Elementalist | 1 (lowest) |
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Captain | 5 |
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Navigator | 1 (lowest) |
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Mercenary | 6 |
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Artificer | 6 |