Death Ripple: Difference between revisions
m (After reading this, reverted back to the old.) |
No edit summary |
||
Line 12: | Line 12: | ||
== Comments & debate == | == Comments & debate == | ||
Death | Although the damage dealt by Death Ripple may seem very low at first glance, it can be very effective early on in the game if used properly. This applies not only to Necropolis, but to any faction that can obtain some undead troops or the Pedant of Life. | ||
;Using Death Ripple | |||
Death Ripple deals damage to all enemy stacks on the battlefield. As a result, it becomes stronger the more enemy stacks are present. In order to maximize the effectiveness of Death Ripple, it is therefore advised to use it when attacking a neutral army stack that has significant army advantage. When doing this, the AI will split the units in that group to 7 stacks and therefore multiplying Death Ripple's damage by 7. This works best on low-leveled units, as they are easily killed by the damage from Death Ripple. Higher level units will survive because of their higher health. | |||
Wights and Walking Dead are useful for this strategy for several reasons. They are both undead, walking dead can take high amounts of damage before dying, wraiths can regenerate health, and they are both easy to acquire early on in the game. | |||
;Example - Level 2 Septienna (3 [[Spell power]], 2 [[Knowledge]]) with 4 [[Wight]]s versus 100 [[Pixie]]s | |||
Because 100 Pixies has a much higher army value than 4 wights, the pixies will split up into 7 stacks wich 14 pixies in each stack when the battle starts. On hard difficulty and above, all pixies will wait on their first turn. This opens up the opportunity to use Death Ripple before the Wights die. On the first turn, Septienna uses Death Ripple and uses the Defend command on the wights. In each stack, 5 pixies die from the death ripple (65 pixies remain). The pixies fly across the battlefield on the following round and attacks the wights, but since they are on the edge of the battlefield, only 3 pixies can attack the wights. 1 or 2 wights die, but now it is Septiennas turn. She uses Death Ripple again, killing 35 more pixies. At this point there are only 4 pixies left in each stack, and the wights can finish them of, because of their ability to regenerate health every turn. | |||
One use of death ripple is, that you can wake up your own units from [[blind]] or simila effects. Additionally, it may be useful to clear out enemy scouts, which usually have only small forces or seven stacks of one fast creature. | One use of death ripple is, that you can wake up your own units from [[blind]] or simila effects. Additionally, it may be useful to clear out enemy scouts, which usually have only small forces or seven stacks of one fast creature. |
Revision as of 18:05, 31 August 2014
Death Ripple | |||||||||||||||||||||||||
School: | earth magic | ||||||||||||||||||||||||
Level: | 2nd | ||||||||||||||||||||||||
Cost: | 10 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Advanced effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Expert effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Probability of occurrence (%): | |||||||||||||||||||||||||
|
Death Ripple is a 2nd level spell in the School of earth magic. It damages all living creatures. Death ripple can olly appear in necropolis' mage guild. Additionally, it can be learned from shrine of magic gesture or scholar.
Pendant of Life makes it wearer immune to death ripple spell. Septienna the necromancer specializes in death ripple spell.
Comments & debate
Although the damage dealt by Death Ripple may seem very low at first glance, it can be very effective early on in the game if used properly. This applies not only to Necropolis, but to any faction that can obtain some undead troops or the Pedant of Life.
- Using Death Ripple
Death Ripple deals damage to all enemy stacks on the battlefield. As a result, it becomes stronger the more enemy stacks are present. In order to maximize the effectiveness of Death Ripple, it is therefore advised to use it when attacking a neutral army stack that has significant army advantage. When doing this, the AI will split the units in that group to 7 stacks and therefore multiplying Death Ripple's damage by 7. This works best on low-leveled units, as they are easily killed by the damage from Death Ripple. Higher level units will survive because of their higher health.
Wights and Walking Dead are useful for this strategy for several reasons. They are both undead, walking dead can take high amounts of damage before dying, wraiths can regenerate health, and they are both easy to acquire early on in the game.
- Example - Level 2 Septienna (3 Spell power, 2 Knowledge) with 4 Wights versus 100 Pixies
Because 100 Pixies has a much higher army value than 4 wights, the pixies will split up into 7 stacks wich 14 pixies in each stack when the battle starts. On hard difficulty and above, all pixies will wait on their first turn. This opens up the opportunity to use Death Ripple before the Wights die. On the first turn, Septienna uses Death Ripple and uses the Defend command on the wights. In each stack, 5 pixies die from the death ripple (65 pixies remain). The pixies fly across the battlefield on the following round and attacks the wights, but since they are on the edge of the battlefield, only 3 pixies can attack the wights. 1 or 2 wights die, but now it is Septiennas turn. She uses Death Ripple again, killing 35 more pixies. At this point there are only 4 pixies left in each stack, and the wights can finish them of, because of their ability to regenerate health every turn.
One use of death ripple is, that you can wake up your own units from blind or simila effects. Additionally, it may be useful to clear out enemy scouts, which usually have only small forces or seven stacks of one fast creature.