Dispel: Difference between revisions
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| a_effect = Removes all spell effects from target allied or enemy creature troop. | | a_effect = Removes all spell effects from target allied or enemy creature troop. | ||
| e_effect = Removes all spell effects from all creatures and the battlefield. | | e_effect = Removes all spell effects from all creatures and the battlefield. | ||
}} Although the description states that Dispel removes all spells, it is not true as it does not remove effects of the [[Disrupting Ray]] spell. Additionally, Dispel removes | }} Although the description states that Dispel removes all spells, it is not true as it does not remove effects of the [[Disrupting Ray]] spell. Additionally, Dispel removes effects of [[Zombie]]'s [[disease]], [[Scorpicore]]'s [[paralyze]], [[Ghost Dragon]]'s [[aging]], [[Basilisk]]'s and [[Medusa]]'s [[petrify|pertification]]. | ||
Expert Dispel removes [[Fire Wall]]s, [[Force Field]]s, [[Land Mine]]s and [[Quicksand]]s from the battlefield. | |||
'''Heroes with Dispel as a starting spell:''' | '''Heroes with Dispel as a starting spell:''' | ||
Revision as of 10:33, 28 August 2018
| Dispel | ||
|---|---|---|
| ||
| School: | Water Magic | |
| Level: | 1st | |
| Cost: | 5/4 | |
| Duration: | instant | |
| Basic Effect | ||
| Removes all spell effects from target allied creature troop. | ||
| Advanced Effect | ||
| Removes all spell effects from target allied or enemy creature troop. | ||
| Expert Effect | ||
| Removes all spell effects from all creatures and the battlefield. | ||
| Probability of occurrence (%): | ||
| 54 | ||
| 54 | ||
| 63 (53*) | ||
| 53 | ||
| 54 | ||
| 52 | ||
| 53 | ||
| 53 | ||
| 53 | ||
| 53 | ||
| * Without Library | ||
Although the description states that Dispel removes all spells, it is not true as it does not remove effects of the Disrupting Ray spell. Additionally, Dispel removes effects of Zombie's disease, Scorpicore's paralyze, Ghost Dragon's aging, Basilisk's and Medusa's pertification.
Expert Dispel removes Fire Walls, Force Fields, Land Mines and Quicksands from the battlefield.
Heroes with Dispel as a starting spell:
Sphere of Permanence renders creatures immune to Dispel.

