Bloodlust: Difference between revisions

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'''Units immune to its effects:'''
'''Units immune to its effects:'''
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}}
{{immune|spell123=1|spell1234=1|spell12345=1|fire=1}}
* {{Cn|Efreeti|noname=}}{{Cn|Efreet Sultan|name=Efreeti and Efreet Sultan}}
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}}
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
* {{Cn|Magic Elemental}}
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}}
* {{Cn|Azure Dragon}}


'''Heroes starting with Bloodlust:'''
'''Heroes starting with Bloodlust:'''

Revision as of 21:41, 19 May 2021

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Bloodlust
School: Fire Magic
Level: 1st
Cost: 5/4
Duration: 1 rnd/sp
Basic Effect
Target, allied troop receives a +3 attack rating bonus for hand-to-hand attacks.
 
Advanced Effect
Target, allied troop receives a +6 attack rating bonus for hand-to-hand attacks.
 
Expert Effect
All allied troops receive a +6 attack rating bonus for hand-to-hand attacks.
 
Probability of occurrence (%):
Castle 0
Rampart 0
Tower 0 (0*)
Inferno 53
Necropolis 32
Dungeon 30
Stronghold 53
Fortress 31
Conflux 31
Cove Horn of the Abyss 31
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It increases the attack skill of target allied creature for melee attacks.

Units immune to its effects:


Heroes starting with Bloodlust:

Heroes that specialize in Bloodlust:

Units capable of casting Bloodlust: