Misfortune: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 7: | Line 7: | ||
| a_effect = Luck of target, enemy troop is reduced by two. | | a_effect = Luck of target, enemy troop is reduced by two. | ||
| e_effect = Luck of all enemy troops is reduced by two. | | e_effect = Luck of all enemy troops is reduced by two. | ||
}} It reduces [[luck]] of target enemy | }} It reduces the [[luck]] of the target enemy creature(s). | ||
''' | '''Creatures immune to Misfortune:''' | ||
{{immune|spell123=1|spell12345=1|spell1234=1|fire=1}} | {{immune|spell123=1|spell12345=1|spell1234=1|fire=1}} | ||
* {{Cn|Halfling}} ([[ | * {{Cn|Halfling}} ([[Luck]] cannot be decreased below +1) | ||
{{user commentary| | {{user commentary| |
Revision as of 00:48, 27 November 2023
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Misfortune | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12/9 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Advanced effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Expert effect | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Probability of occurrence (%): | |||||||||||||||||||||||||
|
Misfortune is a 3rd level spell in the School of Fire Magic. It reduces the luck of the target enemy creature(s).
Creatures immune to Misfortune:
- Fire and Energy Elementals
- Firebirds *(not in Horn of the Abyss) and Phoenixes
User commentary
[Show user commentary]
[Hide user commentary]
|
Misfortune is quite expensive for what it is worth, since the luck can not be negative. The original manual refers to negative luck, and there is even a sound reserved for it, but no "bad luck" can occur in the game. In theory, if the bad luck would be possible, misfortune could have tremendous consquenses affecting the damage of the enemy.
|