Boyd
Boyd the Death Knight (Dead or Alive) | ||||||||||
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Basic information: | ||||||||||
Class: | Death Knight | |||||||||
Gender: | Male | |||||||||
Race: | Skeleton | |||||||||
All scary stories feature a horseman who had been hanged, stabbed or even beheaded and now rides by night, intending to exact revenge on his killers. Nonsense, a necromancer would say, a dead man risen by himself cannot have memory or will. It may well be so, but then Boyd has scores to settle not only with the traitor who slayed him, but also with the one who denied him rest in peace. | ||||||||||
Specialty: Skeletons | ||||||||||
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Starting Level: | ||||||||||
Level 7 | ||||||||||
Starting primary skills: | ||||||||||
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Starting secondary skills: | ||||||||||
Expert Pathfinding | ||||||||||
Advanced Logistics | ||||||||||
Expert Wisdom | ||||||||||
Expert Necromancy | ||||||||||
Advanced Fire Magic | ||||||||||
Advanced Earth Magic | ||||||||||
Basic Offense | ||||||||||
Basic Armorer | ||||||||||
Starting troops: | ||||||||||
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Starting movement points: | ||||||||||
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Boyd the Death Knight (Illusion) | ||||||||||||||
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Basic information: | ||||||||||||||
Class: | Death Knight | |||||||||||||
Gender: | Male | |||||||||||||
Race: | Skeleton | |||||||||||||
Specialty: Liches | ||||||||||||||
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Starting Level: | ||||||||||||||
Level 1 | ||||||||||||||
Starting primary skills: | ||||||||||||||
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Starting secondary skills: | ||||||||||||||
Advanced Fire Magic | ||||||||||||||
Advanced Earth Magic | ||||||||||||||
Expert Armorer | ||||||||||||||
Starting troops: | ||||||||||||||
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Starting movement points: | ||||||||||||||
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Boyd is a campaign exclusive hero and is not playable in custom-made maps.
However, his portrait is available in map-editor and can be chosen if a custom hero is created on the map.
He is based off the heroes Galthran and Moandor.
Story
Once a member of Dargem's crew, Boyd displeased him and was painfully executed...after which Boyd was raised from the dead with the sole purpose of avenging himself.
He allies with Henrietta in her fight against the pirates with the sole conditions that Dargem is left to him in the end.
An illusion of Boyd later appears in the Hall of Illusions, in a tomb north of Burton.
Appearances
- Forged in Fire
- Dead or Alive in a prison.
- Tomb Raiders as a enemy illusion.
Spells
Spells available to Boyd (Dead or Alive) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bloodlust | Curse | Misfortune | Protection from Earth | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Protection from Fire | Shield | Slayer | Sorrow | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stone Skin |
Spells available to Boyd (Tomb Raiders) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bloodlust | Protection from Earth | Protection from Fire | Shield | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stone Skin |
Artifacts
Artifacts equipped to Boyd (Dead or Alive) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Amulet of the Undertaker |
Artifacts equipped to Boyd (Tomb Raiders) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Arms of Legion |
See also:
- List of campaign heroes
- List of heroes
- Hero class
- Hero biographies
- Hero specialty
- List of hero specialties