Ranged attack
Ranged attack is a special ability of creatures, which allows them to attack without engaging into hand-to-hand combat. Visually typical ranged creature is armed with bows, e.g. Archers and Elves, but there are also several creatures, that use some kind of magic or elements (lightning, etc.), like Monks or Titans. However, this is only a visual effect and has no effect on the gameplay. When attacking in melee, most ranged creatures suffer melee penalty, which halves their damage. Some creatures have only melee attacks in basic variant but have ranged attack in upgraded version. Ranged penalty halves the ranged damage farther away than 10 hexes.
Creatures with ranged attack:
Town | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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Horn of the Abyss - Ranged unit comparison
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Shots | Gr | Max Gr |
AI Val |
Cost |
Dmg/ Turn* |
Max Gr Cost |
Max Gr AI Val |
Max Gr Total HP |
Max Gr DpT* |
HP per |
AI Val per |
DpT* per |
Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archer | 2 | 6 | 3 | 2 | 3 | 10 | 4 | 12 | 9 | 18 | 126 | 100 | 2.25 | 1800 | 2268 | 180 | 40.5 | 0.1 | 1.26 | 0.023 | ||
Marksman | 2+ | 6 | 3 | 2 | 3 | 10 | 6 | 24 | 9 | 18 | 184 | 150 | 4.5 | 2700 | 3312 | 180 | 81 | 0.067 | 1.227 | 0.03 | Double attack | |
Ballista (-) | - | 5 | 10 | 10 | 2 | 3 | 250 | - | 24 | - | - | 600 | 2500 | 2.5 | - | - | - | - | 0.1 | 0.24 | 0.001 | War Machine |
Ballista (Exp) | - | 5 | 10 | 10 | 2 | 3 | 250 | - | 24 | - | - | 600 | 2500 | 10 | - | - | - | - | 0.1 | 0.24 | 0.004 | War Machine, Double attack, Double Damage |
Beholder | 3 | 9 | 7 | 3 | 5 | 22 | 5 | 12 | 7 | 14 | 336 | 250 | 3.9 | 3500 | 4704 | 308 | 54.6 | 0.088 | 1.344 | 0.016 | No melee penalty | |
Evil Eye | 3+ | 10 | 8 | 3 | 5 | 22 | 7 | 24 | 7 | 14 | 367 | 280 | 4 | 3920 | 5138 | 308 | 56 | 0.079 | 1.311 | 0.014 | No melee penalty | |
Cannon (-/Bsc) | - | 6 | 20 | 10 | 4 | 7 | 250 | - | 8 | - | - | 875 | 4000 | 8.25 | - | - | - | - | 0.0625 | 0.219 | 0.002 | War Machine, Can attack seige walls |
Cannon (Adv) | - | 6 | 20 | 10 | 4 | 7 | 250 | - | 8 | - | - | 875 | 4000 | 13.75 | - | - | - | - | 0.0625 | 0.219 | 0.003 | War Machine, Can attack seige walls, Double Damage |
Cannon (Exp) | - | 6 | 20 | 10 | 4 | 7 | 250 | - | 8 | - | - | 875 | 4000 | 19.25 | - | - | - | - | 0.0625 | 0.219 | 0.005 | War Machine, Can attack seige walls, Triple Damage |
Cyclops | 6 | 15 | 12 | 16 | 20 | 70 | 6 | 16 | 2 | 4 | 1266 | 750 | 22.5 | 3000 | 5064 | 280 | 90 | 0.093 | 1.688 | 0.03 | Can attack seige walls | |
Cyclops King | 6+ | 17 | 13 | 16 | 20 | 70 | 8 | 24 | 2 | 4 | 1443 | 1100 | 24.3 | 4400 | 5772 | 280 | 97.2 | 0.064 | 1.312 | 0.022 | Can attack seige walls (x2) | |
Gog | 2 | 6 | 4 | 2 | 4 | 13 | 4 | 12 | 8 | 16 | 159 | 125 | 2.7 | 2000 | 2544 | 208 | 43.2 | 0.104 | 1.272 | 0.022 | ||
Magog | 2+ | 7 | 4 | 2 | 4 | 13 | 6 | 24 | 8 | 16 | 240 | 175 | 2.775 | 2800 | 3840 | 208 | 44.4 | 0.074 | 1.371 | 0.016 | Fireball Attack | |
Lich | 5 | 13 | 10 | 11 | 13 | 30 | 6 | 12 | 3 | 6 | 848 | 550 | 13.8 | 3300 | 5088 | 180 | 82.8 | 0.055 | 1.542 | 0.025 | Undead, Death Cloud | |
Power Lich | 5+ | 13 | 10 | 11 | 15 | 40 | 7 | 24 | 3 | 6 | 1079 | 600 | 14.95 | 3600 | 6474 | 240 | 89.7 | 0.067 | 1.798 | 0.025 | Undead, Death Cloud | |
Lizardman | 2 | 5 | 6 | 2 | 3 | 14 | 4 | 12 | 9 | 18 | 126 | 110 | 2.188 | 1980 | 2268 | 252 | 39.375 | 0.127 | 1.145 | 0.02 | ||
Lizard Warrior | 2+ | 6 | 8 | 2 | 5 | 15 | 5 | 24 | 9 | 18 | 156 | 140 | 3.15 | 2520 | 2808 | 270 | 56.7 | 0.107 | 1.114 | 0.023 | ||
Mage | 4 | 11 | 8 | 7 | 9 | 25 | 5 | 24 | 4 | 8 | 570 | 350 | 8.4 | 2800 | 4560 | 200 | 67.2 | 0.071 | 1.629 | 0.024 | No melee penalty, No obstacle penalty Hero's combat spells cost 2 less mana | |
Arch Mage | 4+ | 12 | 9 | 7 | 9 | 30 | 7 | 24 | 4 | 8 | 680 | 450 | 8.8 | 3600 | 5440 | 240 | 70.4 | 0.067 | 1.511 | 0.02 | No melee penalty, No obstacle penalty Hero's combat spells cost 2 less mana | |
Medusa | 4 | 9 | 9 | 6 | 8 | 25 | 5 | 4 | 4 | 8 | 517 | 300 | 6.825 | 2400 | 4136 | 200 | 54.6 | 0.083 | 1.723 | 0.023 | No melee penalty, Stone gaze | |
Medusa Queen | 4+ | 10 | 10 | 6 | 8 | 30 | 6 | 8 | 4 | 8 | 577 | 330 | 7 | 2640 | 4616 | 240 | 56 | 0.091 | 1.748 | 0.021 | No melee penalty, Stone gaze | |
Monk | 5 | 12 | 7 | 10 | 12 | 30 | 5 | 12 | 3 | 6 | 485 | 400 | 12.1 | 2400 | 2910 | 180 | 72.6 | 0.075 | 1.213 | 0.03 | ||
Zealot | 5+ | 12 | 10 | 10 | 12 | 30 | 7 | 24 | 3 | 6 | 750 | 450 | 12.1 | 2700 | 4500 | 180 | 72.6 | 0.067 | 1.667 | 0.027 | No melee penalty | |
Orc | 3 | 8 | 4 | 2 | 5 | 15 | 4 | 12 | 7 | 14 | 192 | 150 | 3.325 | 2100 | 2688 | 210 | 46.55 | 0.100 | 1.280 | 0.022 | ||
Orc Chieftain | 3+ | 8 | 4 | 2 | 5 | 20 | 5 | 24 | 7 | 14 | 240 | 165 | 3.325 | 2310 | 3360 | 280 | 46.55 | 0.121 | 1.455 | 0.02 | ||
Wood Elf | 3 | 9 | 5 | 3 | 5 | 15 | 6 | 24 | 7 | 14 | 234 | 200 | 3.9 | 2800 | 3276 | 210 | 54.6 | 0.075 | 1.170 | 0.02 | ||
Grand Elf | 3+ | 9 | 5 | 3 | 5 | 15 | 7 | 24 | 7 | 14 | 331 | 225 | 7.8 | 3150 | 4634 | 210 | 109.2 | 0.067 | 1.471 | 0.035 | Double attack | |
Sea Witch | 5 | 12 | 7 | 10 | 14 | 35 | 6 | 12 | 3 | 6 | 790 | 515 | 13.2 | 3090 | 4740 | 210 | 79.2 | 0.068 | 1.534 | 0.026 | Casts basic Weakness/Disrupting Ray after shot | |
Sorceress | 5+ | 12 | 9 | 10 | 16 | 35 | 7 | 12 | 3 | 6 | 852 | 565 | 14.3 | 3390 | 5112 | 210 | 85.8 | 0.062 | 1.508 | 0.025 | Casts advanced Weakness/Disrupting Ray after shot | |
Pirate | 3 | 8 | 6 | 3 | 7 | 15 | 6 | 4 | 7 | 14 | 312 | 225 | 4.75 | 3150 | 4368 | 210 | 66.5 | 0.067 | 1.387 | 0.021 | No melee penalty | |
Corsair | 3+ | 10 | 8 | 3 | 7 | 15 | 7 | 4 | 7 | 14 | 407 | 275 | 5 | 3850 | 5698 | 210 | 70 | 0.055 | 1.480 | 0.018 | No melee penalty, No enemy retaliation | |
Sea Dog | 3++ | 12 | 11 | 3 | 7 | 15 | 8 | 12 | 7 | 14 | 602 | 375 | 5.5 | 5250 | 8428 | 210 | 77 | 0.040 | 1.605 | 0.015 | No melee penalty, No enemy retaliation, Accurate shot | |
Ice Elemental | 3+ | 8 | 10 | 3 | 7 | 30 | 6 | 24 | 6 | 12 | 380 | 375 | 4.75 | 4500 | 4560 | 360 | 57 | 0.080 | 1.013 | 0.013 | Non-living, Spellcaster (Protection from Water) Immune to Ice Bolt and Frost Ring Vulnerable to Fireball,Inferno, and Armageddon | |
Master Gremlin | 1+ | 4 | 4 | 1 | 2 | 4 | 5 | 8 | 16 | 32 | 66 | 40 | 1.275 | 1280 | 2112 | 128 | 40.8 | 0.100 | 1.650 | 0.032 | ||
Storm Elemental | 2+ | 9 | 9 | 2 | 8 | 25 | 8 | 24 | 6 | 12 | 486 | 275 | 4.875 | 3300 | 5832 | 300 | 58.5 | 0.091 | 1.767 | 0.018 | Non-living, Spellcaster (Protection from Air) Immune to Meteor Shower Vulnerable to Lightning Bolt,Chain Lightning, and Armageddon | |
Titan | 7+ | 24 | 24 | 40 | 60 | 300 | 11 | 24 | 1 | 2 | 7500 | 5000 | 85 | 10000 | 15000 | 600 | 170 | 0.060 | 1.500 | 0.017 | No melee penalty, Hates Black Dragons Immune to mind spells | |
Enchanter | 6 | 17 | 12 | 14 | 14 | 30 | 9 | 32 | 2 | 2 | 1210 | 750 | 18.9 | 1500 | 2420 | 60 | 37.8 | 0.040 | 1.613 | 0.025 | No melee penalty, No obstacle penalty, Spellcaster | |
Halfling | 1 | 4 | 2 | 1 | 3 | 4 | 5 | 24 | 15 | 15 | 75 | 40 | 1.7 | 600 | 1125 | 60 | 25.5 | 0.100 | 1.875 | 0.043 | Always have +1 luck | |
Sharpshooter | 4 | 12 | 10 | 8 | 10 | 15 | 9 | 32 | 4 | 4 | 585 | 400 | 9.9 | 1600 | 2340 | 60 | 39.6 | 0.038 | 1.463 | 0.025 | No range penalty, No obstacle penalty | |
Average | 4 | 10.9 | 8.2 | 6.2 | 9.2 | 59.9 | 6.2 | 17.5 | 6 | 11.3 | 717.8 | 850.9 | 10.192 | 3056.8 | 4445.1 | 225.4 | 65.7 | 0.078 | 1.302 | 0.021 |
(*)NOTE: All damage per turn (DpT) calculations are made based on the following factors:
- No bonus Atk from hero
- Attacking a creature with Def 10
- Ignoring most creature abilities (i.e. Fireball, Death Cloud, Spellcaster, Accurate shot, Hate, Luck)
- Ignore Range penalty
- Ignore Obstacle penalty
- Ignore Melee penalty
- Ignore Archery secondary skill
(*)NOTE: DpT calculations are based of average damage ((MaxDmg - MinDmg)/2). See Damage for full damage equation/calculation. Template:Keywords