Frenzy
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Frenzy | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 16/12 | ||||||||||||||||||||||||
Duration: | Until target troop's action turn in the next round | ||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Frenzy is a 4th level spell in the School of Fire Magic. It is a mind spell that reduces a target allied troop's defense to 0 whilst raising their attack attack considerably.
Behemoths’ reduce defense ability has a higher priority than Frenzy. This means if a frenzied creature attacks a Behemoth, only the creature's 60% defense (20% for Ancient Behemoth) is used for the attack boost in damage calculations.
Heroes starting with Frenzy:
Heroes specialising in Frenzy:
Creatures immune to Bless: Creatures immune to Frenzy:
- Firebirds *(not in Horn of the Abyss) and Phoenixes
Creatures capable of casting Frenzy:
- Master Genies (advanced level)
Artifacts that provide immunity to Frenzy:
- Badge of Courage (not in Horn of the Abyss)