Death Ripple
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School:
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earth magic
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Level:
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2nd
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Cost:
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10
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Duration:
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instant
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Basic effect
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All creatures (except undead) troops take (10 + (power x 5)) damage.
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Advanced effect
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All creatures (except undead) troops take (20 + (power x 5)) damage.
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Expert effect
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All creatures (except undead) troops take (30 + (power x 5)) damage.
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Probability of occurrence (%):
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Death Ripple is a 2nd level spell in the School of earth magic. It damages all living creatures. Death ripple can olly appear in necropolis' mage guild. Additionally, it can be learned from shrine of magic gesture or scholar.
Pendant of Life makes it wearer immune to death ripple spell. Septienna the necromancer specializes in death ripple spell.
Death ripple is somewhat useful when palying with necropolis and having an undead army, or if you happen to found Pendant of Life, which makes your troops immune to death ripple spell. Even then, it is mostly useful in the beginnig of the game because its reltively low damage capability. With a quite high spell power of 30, death ripple does merely 180 damage, which is not enough to destroy even ballista. With Orb of Silt (+50% earth spell damage), the damage will rise to 270 points.
One use of death ripple is, that you can wake up your own units from blind or simila effects. Additionally, it may be useful to clear out enemy scouts, which usually have only small forces or seven stacks of one fast creature.