Todd
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Mercenaries | |||||||||||
Henrietta | |||||||||||
Sam | |||||||||||
Tancred | |||||||||||
Melchior | |||||||||||
Floribert | |||||||||||
Wynona | |||||||||||
Dury | |||||||||||
Morton | |||||||||||
Tavin | |||||||||||
Murdoch | |||||||||||
Artificers | |||||||||||
Celestine | |||||||||||
Todd | |||||||||||
Agar | |||||||||||
Bertram | |||||||||||
Wrathmont | |||||||||||
Ziph | |||||||||||
Victoria | |||||||||||
Eanswythe | |||||||||||
Frederick | |||||||||||
Towns | |||||||||||
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Todd the Artificer | |||||||||||
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Basic information: | |||||||||||
Class: | Artificer | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Few Bracada scientists have actually seen, let alone handled, a hammer or a furnace. Todd, however, had to learn how to use them, unable to convey his esoteric ideas to blacksmiths and coppersmiths. There was also a scarcity of instruments and materials vital to his research in Bracada; Todd journeyed halfway around the world in search of them before finding what he sought in Burton. | |||||||||||
Specialty: Automatons | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Tactics | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
Shield | |||||||||||
Starting movement points: | |||||||||||
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Todd the Artificer is a Factory hero. Todd starts with a spell book and the spell Shield.
Story
Known for innovating Frederick's designs for the Automaton. Though he at one time worked for Bertam, in Deus Ex Machina, Todd race him to build the first Dreadnought.
Trivia
Todd is one of three heroes (not including campaign-only heroes) that starts with troops above level 3, the other two being Bron and Illor.