Lord Haart the Knight
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Basic information:
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Lord HaartLord Haart
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Class:
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Knight
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Gender:
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Male
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Race:
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Human
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Some have said that Lord Haart's departure from Enroth was due to his ties with a Necromantic cult, but his service to the crown of Erathia has been as spotless as it was to Roland Ironfist before the Succession Wars.
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Specialty: Estates
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Receives a 5% per level bonus to estates skill.
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Starting Level:
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Level
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Starting primary skills:
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Starting secondary skills:
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Basic Leadership
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Basic Estates
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[[File:{{{skill_3}}} _small.png |
link=]] {{{skill_3}}} [[]]
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[[File:{{{skill_4}}} _small.png |
link=]] {{{skill_4}}} [[]]
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[[File:{{{skill_5}}} _small.png |
link=]] {{{skill_5}}} [[]]
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[[File:{{{skill_6}}} _small.png |
link=]] {{{skill_6}}} [[]]
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[[File:{{{skill_7}}} _small.png |
link=]] {{{skill_7}}} [[]]
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[[File:{{{skill_8}}} _small.png |
link=]] {{{skill_8}}} [[]]
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Starting troops:
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Pikeman
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10–20
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Always
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Archer
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4–7
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88%
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Griffin
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2–3
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25%
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[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]]
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Always
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[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]]
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Always
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[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]]
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Always
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[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]]
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Always
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Starting troops :
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Starting movement points:
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Minimum
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Maximum
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HotA
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Starting movement points:
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Lord Haart the Knight is a Castle hero.
A high noble Lord of Erathia, Lord Haart belonged to the highest elite military army of Erathia, known as the Royal Erathian Military Command, where he served under orders of Gen. Morgan Kendal and King Nicolas Gryphonheart, proving to them his "loyalty" to the empire of Erathia in the past. In Restoration of Erathia, Lord Haart was involved in the necromancers' plot to poison King Nicholas Gryphonheart and raised as a Lich. Later, when the Lich King escapes the control of the necromancers and they seek Erathia's help to destroy the monster they created, Lord Haart is called upon, unaware that his betrayal of the crown is known to Nicholas' heir, Catherine. He is brought along only so that the king may avenge himself before being put to rest.
In Restoration of Erathia, Lord Haart is only available as a knight. In Armageddon's Blade and Shadow of Death, Lord Haart is usually only available as a death knight and his place as a knight is taken by Sir Mullich.
In Horn of the Abyss, Lord Haart is available as a knight (and replaces Sir Mullich by default) and Haart Lich is available as a death knight.
Bugged Haart
Even though the knight Lord Haart is not usually available to play in the expansions, a bug exists where he will appear on any map where the mapmaker has in some way edited the Heroes tab under Map Specifications in the Map Editor. In these cases Lord Haart will replace Sir Mullich in the starting hero selection but both heroes will be purchaseable from taverns in game. Lord Haart is still not available to place as a wandering hero or in a prison within the Map Editor itself. Nor is it possible to change the properties of this hero as he does not appear in the Heroes tab.
Even after undoing any changes to the Heroes tab in the editor, Lord Haart remains and Sir Mullich is unchoosable as a starting hero.
An easy way to undo this bug is to close and reopen the Map Editor, open the given map and quickly save. This will make the knight Lord Haart unavailable and Sir Mullich available again
Lord Haart the Death Knight
Lord Haart the Death Knight
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Basic information:
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Class:
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Death Knight
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Gender:
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Male
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Race:
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Lich
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Resurrected by his cult of Necromantic followers, Lord Haart has emerged a more powerful foe than before.
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Specialty: Black Knights
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Starting Level:
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Level
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Starting primary skills:
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Starting secondary skills:
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Basic Necromancy
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Basic Estates
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[[File:{{{skill_3}}} _small.png |
link=]] {{{skill_3}}} [[]]
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[[File:{{{skill_4}}} _small.png |
link=]] {{{skill_4}}} [[]]
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[[File:{{{skill_5}}} _small.png |
link=]] {{{skill_5}}} [[]]
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[[File:{{{skill_6}}} _small.png |
link=]] {{{skill_6}}} [[]]
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[[File:{{{skill_7}}} _small.png |
link=]] {{{skill_7}}} [[]]
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[[File:{{{skill_8}}} _small.png |
link=]] {{{skill_8}}} [[]]
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Starting troops:
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Skeleton
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20–30
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Always
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Walking Dead
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4–6
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88%
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Wight
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4–6
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25%
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[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]]
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Always
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[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]]
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Always
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[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]]
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Always
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[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]]
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Always
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Starting troops :
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Starting spell:
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Slow
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Starting movement points:
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Minimum
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Maximum
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HotA
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Starting movement points:
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Lord Haart the Death Knight is a Necropolis hero. Lord Haart starts with a spell book and the spell Slow.
In order for Haart Lich to be used in the map editor, he has to be enabled in the map specifications.
It is noteworthy, that Death Knights cannot normally learn Estates secondary skill, unless acquired for example from Witch Hut, but Lord Haart has it by default.
See also