Blind: Difference between revisions

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(Single Target Paralysis)
Line 4: Line 4:
  | cost        = 10
  | cost        = 10
  | duration    = 1 rnd/sp
  | duration    = 1 rnd/sp
  | b_effect    = Target, enemy troop is frozen until attacked, dispelled or effect wears off. Deactivating attack is retaliated at 50% of base attack rating.
  | b_effect    = Single Target Paralysis, enemy troop is frozen until attacked, dispelled or effect wears off. Deactivating attack is retaliated at 50% of base attack rating.
  | a_effect    = Same as basic effect, except that deactivating attack is retaliated at 25% of base attack rating.
  | a_effect    = Single Target Paralysis, retaliation when attacked is at 25% of base attack rating.
  | e_effect    = Same as basic effect, except that deactivating attack is not retaliated.
  | e_effect    = Single Target Paralysis, deactivating attack is not retaliated.
}}
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Revision as of 20:40, 26 July 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Blind
School:  Fire Magic
Level:  2
Cost:  10
Duration:  1 rnd/sp
 Basic effect
Single Target Paralysis, enemy troop is frozen until attacked, dispelled or effect wears off. Deactivating attack is retaliated at 50% of base attack rating.
 Advanced effect
Single Target Paralysis, retaliation when attacked is at 25% of base attack rating.
 Expert effect
Single Target Paralysis, deactivating attack is not retaliated.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Blind is a 2 level spell in the School of Fire Magic.

Blind prevents target enemy stack from moving until the target is Cured, Dispelled or attacked by anything. Blinded units will do less damage when Retaliating against enemies that attacked it.


Units immune to its effects

Artifacts rendering your units immune to Blind

Units capable of casting blind(after attacking)

Related Topics