Stone Skin: Difference between revisions
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{{Earth spells}}{{Spell|32|32|63|53|31|54|30|53|31|31|31 | {{Earth spells}}{{Spell|32|32|63|53|31|54|30|53|31|31|31|?? | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 1st | | level = 1st | ||
Revision as of 23:17, 10 January 2024
| Stone Skin | ||
|---|---|---|
| ||
| School: | Earth Magic | |
| Level: | 1st | |
| Cost: | 5/4 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Increases the selected friendly unit's defense strength by 3. | ||
| Advanced Effect | ||
| Increases the selected friendly unit's defense strength by 6. | ||
| Expert Effect | ||
| Increases the defense strength of all friendly units by 6. | ||
| Probability of occurrence (%): | ||
| 32 | ||
| 32 | ||
| 63 (53*) | ||
| 31 | ||
| 54 | ||
| 30 | ||
| 53 | ||
| 31 | ||
| 31 | ||
| 31 | ||
| ?? | ||
| * Without Library | ||
It increases the target allied troop's defense.
Heroes starting with Stone Skin:



Rion the Cleric

Halon the Wizard


Zydar the Heretic


Vokial the Death Knight


Xsi the Necromancer


Darkstorn the Warlock


Dessa the Battle Mage

Merist the Witch

Tiva the Witch

Labetha the Elementalist
Heroes specialising in Stone Skin:



Xsi the Necromancer


Darkstorn the Warlock

Merist the Witch

Labetha the Elementalist
Creatures immune to Stone Skin:
Creatures capable of casting Stone Skin:

Master Genies (Advanced level) 

Enchanters (Expert level) 
User Commentary
Stone skin is often compared to shield, which has similar effects. They both reduce the amount of damage creature stacks receives. The main difference between these two spells are, that stone skin also works against ranged creatures while shield only reduces hand-to-hand damage. A rule of thumb whether to use shield or stone skin in hand-to-hand combat is, that if enemy's attack skill is greater than your defense skill, use stone skin. Of course, with both spells active, your troops will receive considerably less damage.
Advanced/Expert Stone Skin is only strictly better than equal-skill Shield if the difference between your unit's defense and the opponent's attack is exactly 21 or 22. That means Shield is almost always preferable, unless you expect ranged attacks.

