Protection from Fire: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
mNo edit summary
m (unk template)
Line 1: Line 1:
{{Fire spells}}{{Spell|20|20|25|20|20|20|19|20|20|20|20|??
{{Fire spells}}{{Spell|20|20|25|20|20|20|19|20|20|20|20|{{unk}}
  | school      = Fire Magic
  | school      = Fire Magic
  | level      = 1st
  | level      = 1st

Revision as of 01:56, 11 January 2024

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Protection from Fire
School:  Fire Magic
Level:  1st
Cost:  5/4
Duration:  1 rnd/sp
 Basic effect
Protects the selected friendly unit, reducing damage it received from Fire spells by 30%.
 Advanced effect
Protects the selected friendly unit, reducing damage it received from Fire spells by 50%.
 Expert effect
Protects all friendly units, reducing damage they received from Fire spells by 50%.
 Probability of occurrence (%):
Castle   20
Rampart   20
Tower   25 (20*)
Inferno   20
Necropolis   20
Dungeon   19
Stronghold   20
Fortress   20
Conflux   20
Cove Horn of the Abyss   20
Factory Horn of the Abyss   ???
* Without Library

Protection from Fire is a 1st level spell in the School of Fire Magic. It reduces the damage the target allied creature takes from spells in the school of fire magic.

Heroes starting with Protection From Fire:

Creatures immune to Protection from Fire:

Creatures capable of casting Protection from Fire:

Horn of the Abyss

In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here.