Anti-Magic: Difference between revisions
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{{Earth spells}}{{Spell|35|24|32|24|17|25|24|35|40|35|30 | {{Earth spells}}{{Spell|35|24|32|24|17|25|24|35|40|35|30|24 | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 3rd | | level = 3rd | ||
| cost = 15/12 | | cost = 15/12 | ||
| duration = 1 rnd/sp | | duration = 1 rnd/sp | ||
| b_effect = Target, allied troop | | b_effect = Target, allied troop becomes immune to spells level 1-3. | ||
| a_effect = Target, allied troop | | a_effect = Target, allied troop becomes immune to spells level 1-{{gt|4}}. | ||
| e_effect = Target, allied troop | | e_effect = Target, allied troop becomes immune to spells level 1-{{gt|5}}. | ||
}} | }} Anti-Magic also removes negative spell effects (e.g. {{Sn|Curse}}) but not positive spell effects (e.g. {{Sn|Bless}}). | ||
'''Spells that go through Anti-Magic:''' | |||
* {{Sn|Dispel}} | |||
'''Creatures immune to Anti-Magic:''' | '''Creatures immune to Anti-Magic:''' | ||
{{immune|spell123=1|spell1234=1|spell12345=1}} | {{immune|spell123=1|spell1234=1|spell12345=1}} | ||
'''Creatures capable of casting | '''Creatures capable of casting Anti-Magic:''' | ||
* {{Cn|Master Genie}}s (advanced level) | * {{Cn|Master Genie}}s (advanced level) | ||
{{user commentary| | {{user commentary| | ||
Anti-magic can limit the number of creature stacks available for negative spells, which one of the most common ones is [[blind]]. However, the downside for anti-magic is, that you can not cast [[resurrection]] (or [[animate dead]]) to bring back lost creatures, unless the stack is completely dead. Even though dispel can cancel the effect of anti-magic, it uses enemy hero's spellcasting for that combat round. Also, dispel at expert level can have some unwanted affects. | Anti-magic can limit the number of creature stacks available for negative spells, which one of the most common ones is [[blind]]. However, the downside for anti-magic is, that you can not cast [[resurrection]] (or [[animate dead]]) to bring back lost creatures, unless the stack is completely dead. Even though dispel can cancel the effect of anti-magic, it uses enemy hero's spellcasting for that combat round. Also, dispel at expert level can have some unwanted affects. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
Latest revision as of 14:10, 28 August 2025
| Anti-Magic | ||
|---|---|---|
| ||
| School: | Earth Magic | |
| Level: | 3rd | |
| Cost: | 15/12 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Target, allied troop becomes immune to spells level 1-3. | ||
| Advanced Effect | ||
| Target, allied troop becomes immune to spells level 1-4. | ||
| Expert Effect | ||
| Target, allied troop becomes immune to spells level 1-5. | ||
| Probability of occurrence (%): | ||
| 35 | ||
| 24 | ||
| 32 (24*) | ||
| 17 | ||
| 25 | ||
| 24 | ||
| 35 | ||
| 40 | ||
| 35 | ||
| 30 | ||
| 24 | ||
| * Without Library | ||
Anti-Magic also removes negative spell effects (e.g.
Curse) but not positive spell effects (e.g.
Bless).
Spells that go through Anti-Magic:
Creatures immune to Anti-Magic:
Creatures capable of casting Anti-Magic:

Master Genies (advanced level)
User Commentary
Show User Commentary
Hide User Commentary
Anti-magic can limit the number of creature stacks available for negative spells, which one of the most common ones is blind. However, the downside for anti-magic is, that you can not cast resurrection (or animate dead) to bring back lost creatures, unless the stack is completely dead. Even though dispel can cancel the effect of anti-magic, it uses enemy hero's spellcasting for that combat round. Also, dispel at expert level can have some unwanted affects.

