Curse: Difference between revisions
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{{Fire spells}}{{Spell | {{Fire spells}}{{Spell|0|0|25|20|31|54|30|0|0|0|0|0|0 | ||
| school = | | school = Fire Magic | ||
| level = 1st | | level = 1st | ||
| cost = 6 | | cost = 6/5 | ||
| duration = 1 rnd/[[Primary skill#Power_skill|sp]] | | duration = 1 rnd/[[Primary skill#Power_skill|sp]] | ||
| b_effect = | | b_effect = Causes the selected enemy unit to inflict minimum damage when attacking. | ||
| a_effect = | | a_effect = Causes the selected enemy unit to inflict (minimum damage {{gt|-1}}) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| e_effect = | | e_effect = Causes {{gt|all}} enemy units to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| no_appear = {{Town|Castle}}<br>{{Town|Rampart}} | | no_appear = {{Town|Castle}}<br>{{Town|Rampart}} | ||
}} It is a [[counter]] | }} It is a [[counter]] for the spell [[Bless]]. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1). | ||
For units with big damage range, Curse is a complete disaster. Examples include [[Harpy and Harpy Hag|Harpies and Harpy Hags]] (range 1–4), [[Hell Hound and Cerberus|Hell Hounds and Cerberi]] (range 2–7), and [[Air Elemental and Storm Elemental|Air and Storm Elementals]]{{-wa}} (range 2–8). | |||
'''Heroes starting with Curse:''' | |||
*[[ | * {{H|Aine|Wizard}} | ||
* {{H|Elleshar|Druid}} | |||
== | * {{H|Ingham|Cleric}} | ||
* | * {{H|Vidomina|Necromancer}} | ||
* | '''Creatures immune to Curse:''' | ||
* [[Undead]] | |||
{{immune|spell123=1|spell1234=1|spell12345=1|fire=1}} | |||
'''Creatures capable of casting Curse (after attacking):''' | |||
* {{Cnu|Black Knight|Dread Knight|name=Black and Dread Knights}} | |||
* {{Cn|Mummy}}{{-wa}} | |||
'''Artifacts that provide immunity to Curse:''' | |||
* {{An|Pendant of Holiness}} | |||
'''Artifacts capable of casting Curse:''' | |||
* {{An|Armor of the Damned}}{{-ws}} | |||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
Latest revision as of 15:35, 9 January 2026
| School of Fire Magic |
|---|
|
| Level 1 |
| Bloodlust |
| Curse |
| Magic Arrow * |
| Protection from Fire |
| Level 2 |
| Blind |
| Fire Wall |
| Visions * |
| Level 3 |
| Fireball |
| Land Mine |
| Misfortune |
| Level 4 |
| Armageddon |
| Berserk |
| Fire Shield |
| Frenzy |
| Inferno |
| Slayer |
| Level 5 |
| Sacrifice |
| Summon Fire Elemental |
| School of Air Magic |
| School of Earth Magic |
| School of Water Magic |
| Curse | ||
|---|---|---|
| ||
| School: | Fire Magic | |
| Level: | 1st | |
| Cost: | 6/5 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Causes the selected enemy unit to inflict minimum damage when attacking. | ||
| Advanced Effect | ||
| Causes the selected enemy unit to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| Expert Effect | ||
| Causes all enemy units to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
| Probability of occurrence (%): | ||
| 0 | ||
| 0 | ||
| 25 (20*) | ||
| 31 | ||
| 54 | ||
| 30 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| * Without Library | ||
It is a counter for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1).
For units with big damage range, Curse is a complete disaster. Examples include Harpies and Harpy Hags (range 1–4), Hell Hounds and Cerberi (range 2–7), and Air and Storm Elementals
(range 2–8).
Heroes starting with Curse:
Creatures immune to Curse:
Creatures capable of casting Curse (after attacking):
Artifacts that provide immunity to Curse:
Artifacts capable of casting Curse:

