Fire Shield: Difference between revisions

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{{Fire spells}}{{spelltable|Fire Magic|16|1 round/[[Spell Power]]|4th}}
{{Fire spells}}{{Spell
| school      = fire magic
| level      = 4
| cost        = 16
| duration    = 1 rnd/sp
| b_effect    = 20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
| a_effect    = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
| e_effect    = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.


Target allied stack gain a shield of fire that damages all units trying to attack it in [[Melee]]. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.
It should be noted, that even creatures that are normally immune to (fire) magic, for example [[black dragon]]s, [[gold dragon]]s or [[magic elemental]]s, can take damage from this spell.
{{skills|Effect|20% of damage is returned|Cost reduced by 4|30% of damage is returned|40% of damage is returned}}
===Units immune to its effects===
*[[Efreet]]i/[[Efreet Sultan]]s
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
*[[Firebird]]s/[[Phoenix]]es
'''Note:''' Even units that are normally immune to [[Fourth Level Spells]] ([[Black Dragon|Black]]/[[Gold Dragon]]s and [[Magic Elemental]]s) can take damage from this spell.


===Units extra vulnerable to its effects===
'''Units immune to its effects:'''
*[[Water Elemental|Water]]/[[Ice Elemental]]s
* [[Efreet]]i/[[Efreet Sultan]]s
 
* [[Fire Elemental|Fire]]/[[Energy Elemental]]s
===Related Topics===
* [[Firebird]]s/[[Phoenix]]es
*[[Efreet]]/[[Efreet Sultan]]


[[Category: Spells]]
[[Category: Spells]]
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Revision as of 13:43, 14 February 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fire Shield
School:  fire magic
Level:  4
Cost:  16
Duration:  1 rnd/sp
 Basic effect
20% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 Advanced effect
25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 Expert effect
30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Fire Shield is a 4 level spell in the School of fire magic. Target allied stack gains a shield of fire, that damages all units trying to attack it in melee. Damage is based on damage done to enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.

It should be noted, that even creatures that are normally immune to (fire) magic, for example black dragons, gold dragons or magic elementals, can take damage from this spell.

Units immune to its effects: