Anti-Magic: Difference between revisions

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}} Anti-Magic also removes negative spell effects (e.g. [[curse]]) but not positive spell effects (e.g. [[bless]]). The only spell powerful enough to pierce through anti-magic spell's protection is advanced/expert [[dispel]].  
}} Anti-Magic also removes negative spell effects (e.g. [[curse]]) but not positive spell effects (e.g. [[bless]]). The only spell powerful enough to pierce through anti-magic spell's protection is advanced/expert [[dispel]].  


[[Master Genie]]s are known to cast anti-magic from time to time (about 1 in 21 casts).  
{{hv|Master Genie|GenieMasterGenie|text=Master Genies}} are known to cast anti-magic from time to time (about 1 in 21 casts).  


'''Creatures immune to Anti-Magic:'''
'''Creatures immune to Anti-Magic:'''
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{{spell 'see also'}}
{{spell 'see also'}}
[[Category: Spells]]
[[Category: Spells]]
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{{Creatures/Genie and Master Genie|popupid=GenieMasterGenie}}

Revision as of 17:36, 21 August 2025

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Anti-Magic
School: Earth Magic
Level: 3rd
Cost: 15/12
Duration: 1 rnd/sp
Basic Effect
Target, allied troop becomes immune to spells level 1-3.
 
Advanced Effect
Target, allied troop becomes immune to spells level 1-4.
 
Expert Effect
Target, allied troop becomes immune to spells level 1-5.
 
Probability of occurrence (%):
Castle 35
Rampart 24
Tower 32 (24*)
Inferno 17
Necropolis 25
Dungeon 24
Stronghold 35
Fortress 40
Conflux 35
Cove Horn of the Abyss 30
Factory Horn of the Abyss 24
Bulwark Horn of the Abyss
* Without Library

Anti-Magic also removes negative spell effects (e.g. curse) but not positive spell effects (e.g. bless). The only spell powerful enough to pierce through anti-magic spell's protection is advanced/expert dispel.

Master Genies are known to cast anti-magic from time to time (about 1 in 21 casts).

Creatures immune to Anti-Magic:

Creatures capable of casting Anti-Magic:

User Commentary

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Anti-magic can limit the number of creature stacks available for negative spells, which one of the most common ones is blind. However, the downside for anti-magic is, that you can not cast resurrection (or animate dead) to bring back lost creatures, unless the stack is completely dead. Even though dispel can cancel the effect of anti-magic, it uses enemy hero's spellcasting for that combat round. Also, dispel at expert level can have some unwanted affects.


See also:

Genie
12
12
13–16
40
7
Move
Flying
Size
1
Growth
3
884
680
Cost

550

Flies. Hates Efreet.
Master Genie
12
12
13–16
40
11
Move
Flying
Size
1
Growth
3
942
748
Cost

600

Flies. Hates Efreet. Spellcaster: Random beneficial spell.