Shield: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(adding Hn template)
m (Piquedram's class)
Line 14: Line 14:
* {{Hn|Neela|Alchemist}}
* {{Hn|Neela|Alchemist}}
* {{Hn|Nimbus|Necromancer}}
* {{Hn|Nimbus|Necromancer}}
* {{Hn|Piquedram}}
* {{Hn|Piquedram|Alchemist}}
* {{Hn|Styg|Witch}}
* {{Hn|Styg|Witch}}
* {{Hn|Theodorus|Wizard}}
* {{Hn|Theodorus|Wizard}}

Revision as of 03:01, 15 January 2018

School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Shield
School:  Earth Magic
Level:  1st
Cost:  5
Duration:  1 rnd/sp
 Basic effect
Hand-to-hand damage delivered to target, allied troop is reduced by 15%.
 Advanced effect
Hand-to-hand damage delivered to target, allied troop is reduced by 30%.
 Expert effect
Hand-to-hand damage delivered to all allied troops is reduced by 30%.
 Probability of occurrence (%):
Castle   54
Rampart   20
Tower   39 (31*)
Inferno   20
Necropolis   54
Dungeon   30
Stronghold   31
Fortress   31
Conflux   31
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Shield is a 1st level spell in the School of Earth Magic. It reduces melee damage done to target allied stack or all allied stacks.

Heroes that start with Shield:

Discussion

Although the description of the spell states, that it reduces 30 % (or 15 %) of the damage delivered to a creature stack, it is not entirely correct. This is due to a fact that there are also other factors affecting the damage recieved from the hand-to-hand combat. For more information, see damage calculation page.