Protection from Fire: Difference between revisions

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  | e_effect    = Damage from fire magic spells is reduced by 50% for all allied troops.
  | e_effect    = Damage from fire magic spells is reduced by 50% for all allied troops.
  | appeareverywhere =
  | appeareverywhere =
}}
}} It reduces damage from [[School of Fire Magic|fire spells]] for target allied troop.
 
It reduces damage from [[School of Fire Magic|fire spells]] for target allied troop.


In [[Horn of the Abyss]], the effect of [[Protection from Air]], [[Protection from Fire]], [[Protection from Water]], and [[Protection from Earth]] spells increased from 30/30/50/50% to 50/50/75/75%. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].
In [[Horn of the Abyss]], the effect of [[Protection from Air]], [[Protection from Fire]], [[Protection from Water]], and [[Protection from Earth]] spells increased from 30/30/50/50% to 50/50/75/75%. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]].

Revision as of 18:22, 29 March 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Protection from Fire
School:  fire magic
Level:  1st
Cost:  5
Duration:  1 rnd/sp
 Basic effect
Damage from fire magic spells is reduced by 30% for target, allied troop.
 Advanced effect
Damage from fire magic spells is reduced by 50% for target, allied troop.
 Expert effect
Damage from fire magic spells is reduced by 50% for all allied troops.
 Probability of occurrence (%):
Castle   20
Rampart   20
Tower   25 (20*)
Inferno   20
Necropolis   20
Dungeon   19
Stronghold   20
Fortress   20
Conflux   20
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Protection from Fire is a 1st level spell in the School of fire magic. It reduces damage from fire spells for target allied troop.

In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here.

Units immune to its effects:

Heroes starting with Protection From Fire:

Units capable of casting Protection from Fire: