Dispel: Difference between revisions
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| a_effect = Removes all spell effects from the selected friendly '''or enemy''' unit. | | a_effect = Removes all spell effects from the selected friendly '''or enemy''' unit. | ||
| e_effect = Removes all spell effects from '''all''' units on the battlefield. | | e_effect = Removes all spell effects from '''all''' units on the battlefield. | ||
}} Although the description states that Dispel removes all spells from creatures, it is not true as it does not remove effects of the [[Disrupting Ray]] spell or the | }} Although the description states that Dispel removes all spells from creatures, it is not true as it does not remove effects of the [[Disrupting Ray]] spell or the anti-magic spell (however | ||
anti-magic | anti-magic can be removed with advanced/ expert dispel). | ||
anti-magic | |||
. Additionally, Dispel removes effects of [[Zombie]]'s [[Disease]], [[Scorpicore]]'s [[Paralyze]], [[Ghost Dragon]]'s [[Aging]], [[Basilisk]]'s and [[Medusa]]'s [[Petrify|Petrification]]. | . Additionally, Dispel removes effects of [[Zombie]]'s [[Disease]], [[Scorpicore]]'s [[Paralyze]], [[Ghost Dragon]]'s [[Aging]], [[Basilisk]]'s and [[Medusa]]'s [[Petrify|Petrification]]. | ||
Revision as of 17:05, 17 December 2023
Dispel | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5/4 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Dispel is a 1st level spell in the School of Water Magic. Although the description states that Dispel removes all spells from creatures, it is not true as it does not remove effects of the Disrupting Ray spell or the anti-magic spell (however
anti-magic can be removed with advanced/ expert dispel). . Additionally, Dispel removes effects of Zombie's Disease, Scorpicore's Paralyze, Ghost Dragon's Aging, Basilisk's and Medusa's Petrification.
Expert Dispel also removes Fire Walls, Force Fields, Land Mines and Quicksands from the battlefield (with the exception of Quicksands at Dunes magical terrain).
Heroes starting with Dispel:
Creatures capable of casting Dispel:
Artifacts that provide immunity to Dispel:
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Having Expert Water Magic, use Dispel carefully as it may remove positive spells from your troops or negative spells from the enemies. For example, if you have cast Blind on the only remaining enemy stack so as to resurrect or animate your killed units, and some of your troops have negative spells on it, try not to use mass Dispel, otherwise the enemy may deliberately kill that remaining stack, disallowing you to raise your slain warriors (instead, mass Cure will be useful). If your enemy has cast positive spells, but, for example, you have Bless on a unit with big damage range (Harpy Hags, Dragon Flies, Storm Elementals), think carefully whether to cast Dispel or not. |