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{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:#{{Purple 4}}; margin-right:20px; margin-bottom:10px; float:left;"
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:#{{Purple 4}}; margin-right:20px; margin-bottom:10px; float:left;"
| [[File:Adventure Map Castle fort.gif|x75px|Castle|link=Castle]] || [[File:Castle tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Castle capitol (HotA).gif|x75px|Castle|link=Castle]]|[[File:Adventure Map Castle capitol.gif|x75px|Castle|link=Castle]]|noicon=}}<p>[[Castle]] || [[File:Castle tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Rampart fort.gif|x75px|Rampart|link=Rampart]] || [[File:Rampart tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Rampart capitol (HotA).gif|x75px|Rampart|link=Rampart]]|[[File:Adventure Map Rampart capitol.gif|x75px|Rampart|link=Rampart]]|noicon=}}<p>[[Rampart]] || [[File:Rampart tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Tower fort.gif|x75px|Tower|link=Tower]] || [[File:Tower  tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Tower capitol (HotA).gif|x75px|Tower|link=Tower]]|[[File:Adventure Map Tower capitol.gif|x75px|Tower|link=Tower]]|noicon=}}<p>[[Tower]] || [[File:Tower  tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Inferno fort.gif|x75px|Inferno|link=Inferno]] || [[File:Inferno tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Inferno capitol (HotA).gif|x75px|Inferno|link=Inferno]]|[[File:Adventure Map Inferno capitol.gif|x75px|Inferno|link=Inferno]]|noicon=}}<p>[[Inferno]] || [[File:Inferno tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Necropolis fort.gif|x75px|Necropolis|link=Necropolis]] || [[File:Necropolis tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Necropolis capitol (HotA).gif|x75px|Necropolis|link=Necropolis]]|[[File:Adventure Map Necropolis capitol.gif|x75px|Necropolis|link=Necropolis]]|noicon=}}<p>[[Necropolis]] || [[File:Necropolis tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Dungeon fort.gif|x75px|Dungeon|link=Dungeon]] || [[File:Dungeon tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Dungeon capitol (HotA).gif|x75px|Dungeon|link=Dungeon]]|[[File:Adventure Map Dungeon capitol.gif|x75px|Dungeon|link=Dungeon]]|noicon=}}<p>[[Dungeon]] || [[File:Dungeon tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Stronghold fort.gif|x75px|Stronghold|link=Stronghold]] || [[File:Stronghold tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Stronghold capitol (HotA).gif|x75px|Stronghold|link=Stronghold]]|[[File:Adventure Map Stronghold capitol.gif|x75px|Stronghold|link=Stronghold]]|noicon=}}<p>[[Stronghold]] || [[File:Stronghold tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress tavern (outline).gif|border|150px]]
| {{swh|[[File:Adventure Map Fortress capitol (HotA).gif|x75px|Fortress|link=Fortress]]|[[File:Adventure Map Fortress capitol.gif|x75px|Fortress|link=Fortress]]|noicon=}}<p>[[Fortress]] || [[File:Fortress tavern (outline).gif|border|150px]]
|-
|-
| [[File:Adventure Map Conflux fort.gif|x75px|Conflux|link=Conflux]] || [[File:Conflux tavern (outline).gif|border|150px]]  
| {{swh|[[File:Adventure Map Conflux capitol (HotA).gif|x75px|Conflux|link=Conflux]]|[[File:Adventure Map Conflux capitol.gif|x75px|Conflux|link=Conflux]]|noicon=}}<p>[[Conflux]] || [[File:Conflux tavern (outline).gif|border|150px]]  
|- class=onlyhota
|- class=onlyhota
| [[File:Adventure Map Cove fort (HotA).gif|x75px|Cove|link=Cove]]<br>{{wh}} || [[File:Cove tavern (outline).gif|border|150px]]
| [[File:Adventure Map Cove capitol (HotA).gif|x75px|Cove|link=Cove]]<p>[[Cove]]{{-wh}} || [[File:Cove tavern (outline).gif|border|150px]]
|- class=onlyhota
|- class=onlyhota
| [[File:Adventure Map Factory fort (HotA).gif|x75px|Factory|link=Factory]]<br>{{wh}} || [[File:Factory tavern (outline).gif|border|150px]]
| [[File:Adventure Map Factory capitol (HotA).gif|x75px|Factory|link=Factory]]<p>[[Factory]]{{-wh}} || [[File:Factory tavern (outline).gif|border|150px]]
|}
|}



Revision as of 00:17, 13 July 2025

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Tavern
Prerequisite:
(none)
Cost:
5 Wood 500 Gold
Effect:
Allows players to hire heroes, visit the Thieves' Guild and hear rumors.
Increases morale of the defending hero's army by +1.
Improves the ability to estimate troops in enemy towns/garrisons.

Template:Location

CastleCastle

Castle

RampartRampart

Rampart

TowerTower

Tower

InfernoInferno

Inferno

NecropolisNecropolis

Necropolis

DungeonDungeon

Dungeon

StrongholdStronghold

Stronghold

FortressFortress

Fortress

ConfluxConflux

Conflux

Cove

Cove Horn of the Abyss

Factory

Factory Horn of the Abyss

General purpose
Taverns can also be found on adventure map, where they have the same functions except the morale increase and troop estimate. In original Restoration of Erathia, the heroes available for hiring in a Tavern on adventure map were different than the ones in towns' taverns. However, this was changed somewhere along the updates.

Hiring heroes
Heroes can be hired to the service of kingdom at the price of 2500 Gold. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map) the two heroes have a random number of creatures with them associated with the town type they represent. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents. In original Restoration of Erathia, heroes always had a new set of creatures with them, which lead to tactics where players hired several heroes in order to speed up the beginning.

Hearing rumors
In the tavern screen above the heroes is a small rectangle where bar keeper whispers rumors. The game has a bunch of built-in rumors, but the map-maker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful or completely nonsense. Default rumors can, for example, reveal the terrain of which the grail is buried, as well as whether the grail is in the undeground or not.

Adventure map troop estimates
The number of Taverns you control determines what you see when you check on an enemy town/garrison (as far as troop types/estimated numbers go).

    • 0 Taverns - The town/garrison will look empty, even though it is not.
    • 1 Tavern - The town/garrison will show troop types, but no estimated sizes.
    • 2 (or more) Taverns - The town/garrison will show troop types and estimated sizes.

HD Mod

Thieves' Guild's information can be checked by pressing 'G' hotkey without even opening a town window.

You can now invite heroes in taverns. For that, <UI.Tavern.InviteHero> should be set to 1 in the 'Tweaks' tab.

    • The feature only available in single player game.
    • The invited hero appears available for hire after hiring another hero.

Horn of the Abyss

In Horn of the Abyss a variant of Tavern for water terrain was added. Hired hero appears in a boat.

Named Taverns in the campaigns

Gallery

See Also: