Armageddon: Difference between revisions
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== Discussion == | == Discussion == | ||
Armageddon may cause severe damage; in fact, only [[Implosion]] may cause more damage. However, Implosion affects only a single creature stack while Armageddon affects all the creatures (and [[war machine]]s) on the battlefield causing more collateral damage than Implosion. Because Armageddon enables to damage all creatures, it has become part of one of the most renowed tactics often called [[Dragogeddon]]. The tactic requires creatures immune to Armageddon, and preferably as fast as possible. Before {{ab}} and [[Phoenix]], [[Black Dragon]]s were the fastest creature with immunity to Armageddon, and that is where the name of the tactic has probably been derived. When the hero's army only consist immune creatures, the hero may cast Armageddon without damaging his own creatures in the process causing severe collateral damage. | Armageddon may cause severe damage; in fact, only [[Implosion]] may cause more damage. However, Implosion affects only a single creature stack while Armageddon affects all the creatures (and [[war machine]]s) on the battlefield causing more collateral damage than Implosion. Because Armageddon enables to damage all creatures, it has become part of one of the most renowed tactics often called [[Dragogeddon]]. The tactic requires creatures immune to Armageddon, and preferably as fast as possible. Before {{ab}} and [[Phoenix]], [[Black Dragon]]s were the fastest creature with immunity to Armageddon, and that is where the name of the tactic has probably been derived. When the hero's army only consist immune creatures, the hero may cast Armageddon without damaging his own creatures in the process causing severe collateral damage. | ||
Highest possible damage for Armageddon is 14905 points per unit. This requires level 108 hero with Expert Fire Magic, Expert Sorcery, [[Orb of Tempestuous Fire]], maximum Power (99) and Sorcery as hero's specialty (bonus 5% to Sorcery per level). Maximum of unit stacks in battle is 20 per side + 3 [[War Machines]] per side. Therefore, maximum damage to deal to all units on battlefield, provided no spell immunity or resistance is in play, is 14905 * 46 = 685930 points of damage. However, if all creatures on battlefield are [[Water Elemental]]s, which are vulnerable to fire, highest possible damage is 14905 * 2 * 40 + 14905 * 6 = 1281830. For example, [[Implosion]] maximum damage is 22711. | |||
== See also == | == See also == |
Revision as of 14:20, 29 March 2015
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Armageddon | |||||||||||||||||||||||||
School: | fire magic | ||||||||||||||||||||||||
Level: | 4 | ||||||||||||||||||||||||
Cost: | 24 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Armageddon is a 4 level spell in the School of fire magic. It damages all creatures on the battlefield, including the caster's own troops. However, few creatures can resist the spell due their spell immunities.
Units immune to Armageddon: |
Discussion
Armageddon may cause severe damage; in fact, only Implosion may cause more damage. However, Implosion affects only a single creature stack while Armageddon affects all the creatures (and war machines) on the battlefield causing more collateral damage than Implosion. Because Armageddon enables to damage all creatures, it has become part of one of the most renowed tactics often called Dragogeddon. The tactic requires creatures immune to Armageddon, and preferably as fast as possible. Before Armageddon's Blade and Phoenix, Black Dragons were the fastest creature with immunity to Armageddon, and that is where the name of the tactic has probably been derived. When the hero's army only consist immune creatures, the hero may cast Armageddon without damaging his own creatures in the process causing severe collateral damage.
Highest possible damage for Armageddon is 14905 points per unit. This requires level 108 hero with Expert Fire Magic, Expert Sorcery, Orb of Tempestuous Fire, maximum Power (99) and Sorcery as hero's specialty (bonus 5% to Sorcery per level). Maximum of unit stacks in battle is 20 per side + 3 War Machines per side. Therefore, maximum damage to deal to all units on battlefield, provided no spell immunity or resistance is in play, is 14905 * 46 = 685930 points of damage. However, if all creatures on battlefield are Water Elementals, which are vulnerable to fire, highest possible damage is 14905 * 2 * 40 + 14905 * 6 = 1281830. For example, Implosion maximum damage is 22711.