Fireball: Difference between revisions

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Stacks in target hex and it's surrounding hexes take damage
Stacks in target hex and it's surrounding hexes take damage


==Units immune to its effects==
'''Units immune to its effects:'''
*[[Efreet]]i/[[Efreet Sultan]]s
* {{Cn|Efreet}}i/{{Cn|Efreet Sultan}}s
*[[Fire Elemental|Fire]]/[[Energy Elemental]]s
* {{Cn|Fire Elemental}}s/{{Cn|Energy Elemental}}s
*[[Firebird]]s/[[Phoenix]]es
* {{Cn|Firebird}}s/{{Cn|Phoenix}}es


==Units extra vulnerable to its effects==
'''Units extra vulnerable to its effects:'''
*[[Water Elemental|Water]]/[[Ice Elemental]]s
* {{Cn|Water Elemental}}s/{{Cn|Ice Elemental}}s


==Units capable of casting Fireball==
'''Units capable of casting Fireball:'''
*[[Magog]]s (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
* {{Cn|Magog}}s (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
*[[Faerie Dragon]]s
* {{Cn|Faerie Dragon}}s


== Heroes that specialize in Fireball==
'''Heroes starting with Fireball:'''
*[[Xarfax]] the [[Heretic]]
* {{Hn|Xarfax|Heretic}}
 
'''Heroes that specialize in Fireball:'''
* {{Hn|Xarfax|Heretic}}


==Comments==
==Comments==

Revision as of 04:48, 15 January 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball
School:  Fire Magic
Level:  3
Cost:  15
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   24
Rampart   24
Tower   32 (24*)
Inferno   90
Necropolis   35
Dungeon   44
Stronghold   35
Fortress   9
Conflux   35
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Fireball is a 3 level spell in the School of Fire Magic.

Stacks in target hex and it's surrounding hexes take damage

Units immune to its effects:

Units extra vulnerable to its effects:

Units capable of casting Fireball:

  • Magog Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
  • Faerie Dragon Faerie Dragons

Heroes starting with Fireball:

Heroes that specialize in Fireball:

Comments

Most useful for destroying Clones and damaging something else at the same time. Can also destroy your own clones.

See also