Bloodlust: Difference between revisions

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'''Units immune to its effects:'''
'''Units immune to its effects:'''
* {{Cn|Efreet}}i/{{Cn|Efreet Sultan}}s
* {{Cn|Efreet}}i
* {{Cn|Fire Elemental}}s/{{Cn|Energy Elemental}}s
* {{Cn|Efreet Sultan}}s
* {{Cn|Firebird}}s/{{Cn|Phoenix}}es
* {{Cn|Fire Elemental}}s
* {{Cn|Energy Elemental}}s
* {{Cn|Firebird}}s
* {{Cn|Phoenix}}es


'''Heroes starting with Bloodlust:'''
'''Heroes starting with Bloodlust:'''

Revision as of 11:45, 5 June 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Bloodlust
School:  Fire Magic
Level:  1st
Cost:  5/4
Duration:  1 rnd/sp
 Basic effect
Target, allied troop receives a +3 attack rating bonus for hand-to-hand attacks.
 Advanced effect
Target, allied troop receives a +6 attack rating bonus for hand-to-hand attacks.
 Expert effect
All allied troops receive a +6 attack rating bonus for hand-to-hand attacks.
 Probability of occurrence (%):
Castle   0
Rampart   0
Tower   0 (0*)
Inferno   53
Necropolis   32
Dungeon   30
Stronghold   53
Fortress   31
Conflux   31
Cove Horn of the Abyss   31
Factory Horn of the Abyss   
* Without Library

Bloodlust is a 1st level spell in the School of Fire Magic. It increases the attack skill of target allied creature for melee attacks.

Units immune to its effects:

Heroes starting with Bloodlust:

Heroes that specialize in Bloodlust:

Units capable of casting Bloodlust: