Tactics: Difference between revisions
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'''Tactics''' is a [[secondary skill]], that allows hero to arrange his troops on the battlefield at the beginning of combat. However, if a hero is attacking another hero and both have Tactics at the same level, they cancel each other out, and neither of the heroes may arrange his army. If one of the heroes have higher level of Tactics, his skill is treated being on the same level as the remainder. For example, if hero with expert Tactics encounters a hero with basic Tactics the remainder becomes 2, which means that the hero's expert level Tactics is treated as advanced level Tactics. | '''Tactics''' is a [[secondary skill]], that allows hero to arrange his troops on the battlefield at the beginning of combat. However, if a hero is attacking another hero and both have Tactics at the same level, they cancel each other out, and neither of the heroes may arrange his army. If one of the heroes have higher level of Tactics, his skill is treated being on the same level as the remainder. For example, if hero with expert Tactics encounters a hero with basic Tactics the remainder becomes 2, which means that the hero's expert level Tactics is treated as advanced level Tactics. | ||
'''Overview''' | |||
* The battlefield is 15 hexes wide (and 11 high). | |||
* Usually, you need a creature with at least 13 speed to be able to reach a 1-wide creature on the other side in one turn. Apart from (upgraded) Dragons, only the following Level 7 creatures can do this: [[Phoenix]], [[Archangel]], [[Archdevil]], [[Firebird]], [[Efreet Sultan]], [[Dragon Fly]]. [[Silver Pegasi]] are 2-wide and have Speed 12 so they can attack immediately as well. [[Angels]] are able to attack if the creature on the other side is 2-wide. [[Scorpicore]]s, [[Red Dragon]]s, [[Thunderbird]]s and [[Wyvern Monarch]]s are 2-wide and have 11 Speed. They can thus reach the other side if the creature is also 2-wide. | |||
* With Expert Tactics, the distance is reduced to | |||
'''Heroes with Tactics as a starting skill:''' | '''Heroes with Tactics as a starting skill:''' |
Revision as of 18:07, 20 June 2020
Tactics is a secondary skill, that allows hero to arrange his troops on the battlefield at the beginning of combat. However, if a hero is attacking another hero and both have Tactics at the same level, they cancel each other out, and neither of the heroes may arrange his army. If one of the heroes have higher level of Tactics, his skill is treated being on the same level as the remainder. For example, if hero with expert Tactics encounters a hero with basic Tactics the remainder becomes 2, which means that the hero's expert level Tactics is treated as advanced level Tactics.
Overview
- The battlefield is 15 hexes wide (and 11 high).
- Usually, you need a creature with at least 13 speed to be able to reach a 1-wide creature on the other side in one turn. Apart from (upgraded) Dragons, only the following Level 7 creatures can do this: Phoenix, Archangel, Archdevil, Firebird, Efreet Sultan, Dragon Fly. Silver Pegasi are 2-wide and have Speed 12 so they can attack immediately as well. Angels are able to attack if the creature on the other side is 2-wide. Scorpicores, Red Dragons, Thunderbirds and Wyvern Monarchs are 2-wide and have 11 Speed. They can thus reach the other side if the creature is also 2-wide.
- With Expert Tactics, the distance is reduced to
Heroes with Tactics as a starting skill:
- Boragus the Barbarian (basic)
- Charna the Death Knight (basic)
- Dace the Overlord (basic)
- Erdamon the Planeswalker (basic)
- Gunnar the Overlord (basic)
- Ignatius the Demoniac (basic)
- Kalt the Planeswalker (basic)
- Lacus the Planeswalker (advanced)
- Mutare the Overlord / Mutare Drake the Overlord (basic)
- Shakti the Overlord (basic)
- Terek the Battle Mage (basic)
- Thunar the Planeswalker (basic)
- Torosar the Alchemist (basic)
- Tyraxor the Barbarian (basic)
- Tyris the Knight (basic)
- Xeron the Demoniac (basic)
- Cassiopeia the Captain (basic)
- Dargem the Navigator (basic)
- Illor the Captain (basic)
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 7 |
Castle | Cleric | 2 |
Rampart | Ranger | 5 |
Rampart | Druid | 1 (lowest) |
Tower | Alchemist | 4 |
Tower | Wizard | 1 (lowest) |
Inferno | Demoniac | 6 |
Inferno | Heretic | 4 |
Necropolis | Death Knight | 5 |
Necropolis | Necromancer | 2 |
Dungeon | Overlord | 10 (highest) |
Dungeon | Warlock | 1 (lowest) |
Stronghold | Barbarian | 8 |
Stronghold | Battle Mage | 5 |
Fortress | Beastmaster | 6 |
Fortress | Witch | 1 (lowest) |
Conflux | Planeswalker | 8 |
Conflux | Elementalist | 1 (lowest) |
Cove | Captain | 6 |
Cove | Navigator | 4 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}