Shield: Difference between revisions
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| Line 4: | Line 4: | ||
| cost = 5/4 | | cost = 5/4 | ||
| duration = 1 rnd/sp | | duration = 1 rnd/sp | ||
| b_effect = | | b_effect = Shields a selected friendly unit, reducing the amount of damage it received from hand-to-hand attacks by 15%. | ||
| a_effect = | | a_effect = Shields a selected friendly unit, reducing the amount of damage it received from hand-to-hand attacks by '''30%'''. | ||
| e_effect = | | e_effect = Shields '''all''' friendly units, reducing the amount of damage they received from hand-to-hand attacks by 30%. | ||
}} It reduces [[melee]] damage done to target allied stack or all allied stacks. | }} It reduces [[melee]] damage done to target allied stack or all allied stacks. | ||
Revision as of 14:44, 2 September 2021
| Shield | ||
|---|---|---|
| ||
| School: | Earth Magic | |
| Level: | 1st | |
| Cost: | 5/4 | |
| Duration: | 1 rnd/sp | |
| Basic Effect | ||
| Shields a selected friendly unit, reducing the amount of damage it received from hand-to-hand attacks by 15%. | ||
| Advanced Effect | ||
| Shields a selected friendly unit, reducing the amount of damage it received from hand-to-hand attacks by 30%. | ||
| Expert Effect | ||
| Shields all friendly units, reducing the amount of damage they received from hand-to-hand attacks by 30%. | ||
| Probability of occurrence (%): | ||
| 54 | ||
| 20 | ||
| 39 (31*) | ||
| 20 | ||
| 54 | ||
| 30 | ||
| 31 | ||
| 31 | ||
| 31 | ||
| 20 | ||
| * Without Library | ||
It reduces melee damage done to target allied stack or all allied stacks.
Heroes that start with Shield:


Galthran the Death Knight


Jaegar the Warlock

Neela the Alchemist

Nimbus the Necromancer


Piquedram the Alchemist

Styg the Witch


Theodorus the Wizard
Units immune to Shield:
User Commentary
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Although the description of the spell states, that it reduces 30 % (or 15 %) of the damage delivered to a creature stack, it is not entirely correct. This is due to a fact that there are also other factors affecting the damage recieved from the hand-to-hand combat. For more information, see damage calculation page.
30% melee damage reduction is equivalent to 15 bonus defence, considering 25 defence is cutting damage in half and 25 attack is doubling the damage.

