Protection from Fire: Difference between revisions

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  | cost        = 5/4
  | cost        = 5/4
  | duration    = 1 rnd/sp
  | duration    = 1 rnd/sp
  | b_effect    = Damage from fire magic spells is reduced by 30% for target, allied troop.
  | b_effect    = Protects the selected friendly unit, reducing damage it received from Fire spells by 30%.
  | a_effect    = Damage from fire magic spells is reduced by 50% for target, allied troop.
  | a_effect    = Protects the selected friendly unit, reducing damage it received from Fire spells by '''50%'''.
  | e_effect    = Damage from fire magic spells is reduced by 50% for all allied troops.
  | e_effect    = Protects '''all''' friendly units, reducing damage they received from Fire spells by 50%.
  | appeareverywhere =
  | appeareverywhere =
}} It reduces damage from [[School of Fire Magic|fire spells]] for target allied troop.
}} It reduces damage from [[School of Fire Magic|fire spells]] for target allied troop.

Revision as of 15:05, 2 September 2021

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Protection from Fire
School: Fire Magic
Level: 1st
Cost: 5/4
Duration: 1 rnd/sp
Basic Effect
Protects the selected friendly unit, reducing damage it received from Fire spells by 30%.
 
Advanced Effect
Protects the selected friendly unit, reducing damage it received from Fire spells by 50%.
 
Expert Effect
Protects all friendly units, reducing damage they received from Fire spells by 50%.
 
Probability of occurrence (%):
Castle 20
Rampart 20
Tower 25 (20*)
Inferno 20
Necropolis 20
Dungeon 19
Stronghold 20
Fortress 20
Conflux 20
Cove Horn of the Abyss 20
Factory Horn of the Abyss
* Without Library

It reduces damage from fire spells for target allied troop.

Heroes starting with Protection From Fire:

Units immune to its effects:


Units capable of casting Protection from Fire:

Horn of the Abyss

In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here. Template:Keywords