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[[Image:Fortress-out.png|frame|right|200px|The Town seen from outside]]
[[Image:Fortress-out.png|frame|right|200px|The fortress town as seen in the [[adventure map]].]]
The [[Fortress]] is a Neutral [[alignment]] [[town]] strongly focused on defense.


==Overview==
The '''fortress town''' is a neutral [[alignment]] [[town type]] with [[beastmaster]] and [[witch]] [[hero class]]es. Fortress towns are built at the edge of swamps. Their armies are primarily made up of deadly creatures – born of the swamps, and then subdued and trained for warfare. While among them there is only one ranged attack creature, Fortress units are possessed of many special abilities to offset this deficiency.
The Fortresses stand at the edge of swamps. [[Beastmaster]]s and [[Witch]]es are their inhabitants. The army of Fortress consists of deadly swamp beasts specially trained for battles. Only one Fortress creature has a ranged attack, but the other creatures compensate for this with their unique abilities.


The Fortress is commonly considered a weak town. In fact, its cheap and fast building tree, the fast early scouts, and the very good specialties of its creatures make them a formidable opponent. It is not the town for beginners, however.
== Structures ==
 
==Structures==


{{StandardBuildings|3|[[Wood]] and 1 [[Ore]]}}
{{StandardBuildings|3|[[Wood]] and 1 [[Ore]]}}

Revision as of 13:39, 31 August 2013

File:Fortress-out.png
The fortress town as seen in the adventure map.

The fortress town is a neutral alignment town type with beastmaster and witch hero classes. Fortress towns are built at the edge of swamps. Their armies are primarily made up of deadly creatures – born of the swamps, and then subdued and trained for warfare. While among them there is only one ranged attack creature, Fortress units are possessed of many special abilities to offset this deficiency.

Structures

Template:StandardBuildings

Fortress Specific Buildings

Creature Dwellings

Town Costs

["Basic" includes Citadel, Castle & any prerequisites; "Upgrades" also includes prerequisites]

Resource Basic Upgrades All
Gold 28900 25500 91400
Wood 70 50 175
Ore 45 20 105
Crystal 0 0 10
Gems 0 0 10
Mercury 7 12 29
Sulfur 17 22 49
Troop cost/week: 26660 Gold 2 Sulfur

Units

Fortress seen from inside

Template:Creaturelist

Heroes

Magic Heroes (Witches)

The following Witches are the magic heroes of the Fortress town:

Might Heroes (Beastmasters)

The following Beastmasters are the might heroes of the Fortress town:

Strengths and Weaknesses

Strengths

  • High defense (Defense themed town)
  • With a two-hex moat and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.
  • Resilient hand-to-hand troops with excellent specials (Death Stare, Petrify, Poison)
  • Their swamp native terrain makes them move much faster than any hero (without pathfinding) in the swamp.

Weaknesses

  • With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert Ballistics, Expert Teleport and/or Expert Earthquake are a must.

Additional Information

Alignment: Neutral

Native Terrain: Swamp

J R rates this town's music 5/5 and recommends listening from start to finish.

Related

Defense, Armorer

Towns
Castle Castle
Rampart Rampart
Tower Tower
Inferno Inferno
Necropolis Necropolis
Dungeon Dungeon
Stronghold Stronghold
Fortress Fortress
Conflux Conflux Armageddon's Blade
Cove Cove Horn of the Abyss
Factory Factory Horn of the Abyss