Curse
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School:
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fire magic
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Level:
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1st
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Cost:
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6
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Duration:
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1 rnd/sp
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Basic effect
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The targeted enemy unit delivers minimum damage when attacking.
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Advanced effect
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The targeted enemy unit delivers (minimum damage – 1) when attacking. Base damage for each creature cannot be reduced to below 1.
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Expert effect
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All enemy units deliver (minimum damage – 1) when attacking. Base damage for each creature cannot be reduced to below 1.
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Probability of occurrence (%):
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Curse is a 1st level spell in the School of fire magic. It is a counterpart for the spell Bless.
Archangels with Curse on Normal would just deliver their minimum and maximum 50 points base damage each strike as per normal although of course Advanced and Expert Curse do deduct one point of base damage each strike each unit.
Offense or Attack vs Defense boni are not changed by Curse, only base damage.
Units immune to its effects
Artifacts rendering your units immune to Curse
Units capable of casting Curse(after attack)