Fireball
School of Fire Magic |
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Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Fireball | ||
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School: | fire magic | |
Level: | 3 | |
Cost: | 15 | |
Duration: | instant | |
Basic Effect | ||
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage. | ||
Advanced Effect | ||
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage. | ||
Expert Effect | ||
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage. | ||
Probability of occurrence (%): | ||
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(*) | |
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* Without Library |
Stacks in target hex and it's surrounding hexes take damage
Units immune to its effects
Units extra vulnerable to its effects
Units capable of casting Fireball
- Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
- Faerie Dragons
Heroes that specialize in Fireball
Comments
Most useful for destroying Clones and damaging something else at the same time. Can also destroy your own clones.