Green Dragon and Gold Dragon: Difference between revisions

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{{Rampart creatures}}{{Creature
{{Rampart creatures}}{{CreatureNew
| AI_Value  = 4872
| name          = Gold Dragon
| Name      = Green Dragon
| faction        = Rampart
| Growth    = 1
| attack        = {{gt|27}}
| Attack    = 18
| defense        = {{gt|27}}
| Defense  = 18
| shots          =  
| Speed    = 10
| damage        = 40–50
| Damage    = 40–50
| health        = {{gt|250}}
| Health    = 180
| speed          = {{gt|16}}
| Movement  = [[Flying]]
| move          = Flying
| Size      = 2
| size          = 2
| Cost      = 2400
| growth        = 1
| Res       = [[File: Resource Crystal 20x18.gif]]
| aivalue        = 8613
| ResCost  = 1
| fightvalue    = 6220
| Special  = • [[Breath attack]]<br>• [[Spell immunity|Immune]] to level 1–3 [[spell]]s<br>• Counts as [[dragon]]
| goldcost      = 4000
| U_AI_Value= 8613
| resource       = Crystal
| U_name    = Gold Dragon
| rescost        = 2
| U_attack  = '''27'''
| abilities      = {{gl|Dragon}}. Flies. {{gl|Breath attack}}. {{gl|Spell immunity|Immune to spells}} level {{gt|1–4}}.
| U_defense = '''27'''
}}
| U_speed  = '''16'''
{{CreatureNew
| U_health  = '''250'''
| name          = Green Dragon
| U_cost    = 4000
| faction        = Rampart
| U_ResCost = 2
| attack        = 18
| U_special = • [[Breath attack]]<br>• '''[[Spell immunity|Immune]] to level 1–4 [[spell]]s'''<br>• Counts as [[dragon]]
| defense        = 18
| No_shots  =
| shots          =  
| No_ushots = 
| damage        = 40–50
}}  
| health        = 180
| speed          = 10
| move          = Flying
| size          = 2
| growth        = 1
| aivalue        = 4872
| fightvalue    = 3654
| goldcost      = 2400
| resource      = Crystal
| rescost        = 1
| abilities      = {{gl|Dragon}}. Flies. {{gl|Breath attack}}. {{gl|Spell immunity|Immune to spells}} level 1–3.
}}


{{Cram|Dragon Cliffs|Green Dragon|Gold Dragon|no_dwelling=}}
'''Green Dragons and Gold Dragons''' are the level 7 creatures of [[Rampart]]. They are recruited from the [[Dragon Cliffs]]. Both dragons are affected by {{Sn|Dispel}} and {{Sn|Fire Shield}}.
'''Green Dragons and Gold Dragons''' are the level 7 creatures of [[Rampart]]. They are recruited from the [[Dragon Cliffs]].


''"Green and gold dragons deliver devastating damage in the form of poisonous or sulfurous breath. Green dragons are immune to spells below the fourth level and gold dragons are only affected by spells of level five."{{-}}<sup>[[Restoration of Erathia Manual Page 107|RoE manual]]''</sup>
''"Green and gold dragons deliver devastating damage in the form of poisonous or sulfurous breath. Green dragons are immune to spells below the fourth level and gold dragons are only affected by spells of level five."{{-}}<sup>[[Restoration of Erathia Manual Page 107|RoE manual]]''</sup>
<div style="clear:left;"></div>


Both dragons are affected by [[Dispel]].
{{DwellingPortraitNoExp
| dwelling      = Dragon Cliffs
| creature1      = Green Dragon
| creature2      = Gold Dragon
}}


== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Mutare|Overlord}} {{withmaped}} (fixed-stat specialty)
* {{H|Mutare Drake|Overlord}} {{withmaped}} (fixed-stat specialty)


== Appearance ==
A Green Dragon and a Gold Dragon appear at the beginning of the [[Blood of the Dragon Father]] scenario from the [[Dragon's Blood]] campaign in {{ab}}, and the [[Valley of the Dragon Lords]] scenario in the [[Elixir of Life (campaign)|Elixir of Life]] campaign in {{sod}}.


Placing Green and/or Gold Dragons (as well as any other living Dragons) in the [[Skeleton Transformer]] will give you [[Bone Dragon]]s instead of regular [[Skeleton]]s.
{{video|AB CD-Heroes3-DATA-Heroes3 vid-H3ABdb3-smk-H3ABdb3|550px}}
{{video|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 ELc-smk-H3x2 ELc|550px}}
 
== Official Renders ==
<gallery mode="packed-hover">
Gold Dragon render.gif
</gallery>


{{user commentary|
{{user commentary|
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While they hit a bit harder and have a higher movement speed than [[Black Dragon|Black Dragons]], the Gold Dragons lack the full magical immunity, making them popularly targeted and dispatched by [[Implosion]], a fatal thing for them. It would be great to force Green and Gold Dragons damage their own troops via breath attack, e.g. hitting them with a weak stack and causing retaliation which will kill much more of their allies than of ours.
While they hit a bit harder and have a higher movement speed than [[Black Dragon|Black Dragons]], the Gold Dragons lack the full magical immunity, making them popularly targeted and dispatched by [[Implosion]], a fatal thing for them. It would be great to force Green and Gold Dragons damage their own troops via breath attack, e.g. hitting them with a weak stack and causing retaliation which will kill much more of their allies than of ours.


Due to the resurrecting part of the [[Sacrifice]] spell being actually a regular level 4 [[Resurrection]], Gold Dragons can not be brought back with [[Sacrifice]], despite it being a level 5 spell; but they can be sacrificed (while it's almost useless since you wouldn't sacrifice a stronger troop for a weaker one).
Due to the resurrecting part of the [[Sacrifice]] spell being actually a regular level 4 [[Resurrection]], Gold Dragons can not be brought back with [[Sacrifice]], despite it being a level 5 spell; but they can be sacrificed (while it's almost useless since you wouldn't sacrifice a stronger troop for a weaker one). ''In [[HotA]] this behavior was changed, and the Gold Dragons can be resurrected by the Sacrifice.''


=== Toughness ===
=== Toughness ===
The Green Dragons have lower defense than the [[Red Dragon]], but the same health value. However, the Gold Dragon has the third highest defense for a town-aligned creature, only surpassed by [[Arch Devil|Arch Devils]] and [[Archangel|Archangels]]. Its health is lower by 20% (50 health) than the [[Black Dragon]]'s, though, and equal to that of the [[Chaos Hydra]] and Archangel, which can both be [[Resurrection|resurrected]], unlike the Gold Dragons. Its defense upgrade bonus is the second highest in the game, a bonus of 9 defense, and only surpassed by the [[Angel]]'s upgrade bonus. Even with the high defense stat, the lower health makes a difference and the Gold Dragons shouldn't take too much damage or will start to lose their numbers.
The Green Dragons have lower defense than the [[Red Dragon]], but the same health value. However, the Gold Dragon has the third highest defense for a town-aligned creature, only surpassed by [[Arch Devil|Arch Devils]] and [[Archangel|Archangels]]. Its health is lower by 20% (50 health) than the [[Black Dragon]]'s, though, and equal to that of the [[Chaos Hydra]] and Archangel, which can both be [[Resurrection|resurrected]], unlike the Gold Dragons. Its defense upgrade bonus is the second highest in the game, a bonus of 9 defense, and only surpassed by the [[Angel]]'s upgrade bonus. Even with the high defense stat, the lower health makes a difference and the Gold Dragons shouldn't take too much damage or will start to lose their numbers.
While in [[HotA]] the Gold Dragons ''can'' be resurrected by the [[Sacrifice]] spell, in most of the real-game situations it doesn't make a lot of difference, as the Rampart town cannot generate this spell in its Mage Guild. Apart from that, to perform the Sacrifice spell, one must take additional troops to his army (most likely cheap and numerous), which will most likely slow said army down, and will poorly fit for the Dragogeddon tactic, as a few of the units that are immune to the Armageddon (like Fire/Earth elementals) are also immune to the Sacrifice. And, vice versa, most of the units that can be Sacrificed would be burnt to a crisp, if you decide to cast Armageddon (especially if you split their stacks in order to cast the Sacrifice multiple times). Finally, both Rampart heroes types are very unlikely to learn the Fire School secondary skill, limiting the use of the Sacrifice spell to its basic effect in most of the cases.


=== Offense ===
=== Offense ===
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}}{{end of user commentary}}
}}{{end of user commentary}}


{{creature 'see also'}}
{{creature 'see also'|up=*[[Dragon]]}}
* [[Comparison of Level 7 Creatures]]
* [[Comparison of Level 7 Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__{{keywords}}
__NOTOC__

Revision as of 16:16, 13 January 2025

Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Gold Dragon
27
27
40–50
250
16
Move
Flying
Size
2
Growth
1
8613
6220
Cost Per Troop

4000

2
Dragon. Flies. Breath attack. Immune to spells level 1–4.
Green Dragon
18
18
40–50
180
10
Move
Flying
Size
2
Growth
1
4872
3654
Cost Per Troop

2400

1
Dragon. Flies. Breath attack. Immune to spells level 1–3.

Green Dragons and Gold Dragons are the level 7 creatures of Rampart. They are recruited from the Dragon Cliffs. Both dragons are affected by  Dispel and  Fire Shield.

"Green and gold dragons deliver devastating damage in the form of poisonous or sulfurous breath. Green dragons are immune to spells below the fourth level and gold dragons are only affected by spells of level five." RoE manual

Dragon Cliffs

Heroes with a specialty

Appearance

A Green Dragon and a Gold Dragon appear at the beginning of the Blood of the Dragon Father scenario from the Dragon's Blood campaign in Armageddon's Blade, and the Valley of the Dragon Lords scenario in the Elixir of Life campaign in Shadow of Death.

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Official Renders

User commentary

[Show user commentary]

See also: