Tavern: Difference between revisions

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the list of towns on the side is long enough to make that clear thing a bit awkward now; and when hota is switched off, the list of named taverns is short enough not to be a problem. Not sure the Rusty Mug should be listed without a qualifier if it's from Homm4.
 
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[[Category: Buildings]]
{{buildings}}__NOTOC__
'''Tavern'''
{{Building
| pre    = (none)
| wood    = 5 {{W}}
| gold    = 500 {{G}}
| effect  = Allows players to hire [[heroes]], visit the [[Thieves' Guild]] and hear [[rumor]]s.<br>Increases [[morale]] of the defending hero's army by +1.<br>Improves the ability to estimate troops in enemy [[town]]s/[[garrison]]s.
| image  =
}}
{{AMLocation
|ExtraImages={{swh|noicon=|<br>{{wh}} {{watchable|Tavern (water).webp}} {{wh}}}}
}}


Provides the ability to recruit heroes, hear rumours, and visit the [[Thieves' guild]].
{| border cellpadding="4" style="border:1 solid; text-align:center; background-color:#{{Purple 4}}; margin-right:20px; margin-bottom:10px; float:left;"
| {{swh|[[File:Adventure Map Castle capitol (HotA).webp|x75px|Castle|link=Castle]]|[[File:Adventure Map Castle capitol.webp|x75px|Castle|link=Castle]]|noicon=}}<p>[[Castle]] || [[File:Castle tavern (outline).gif|150px]]
|-
| {{swh|[[File:Adventure Map Rampart capitol (HotA).webp|x75px|Rampart|link=Rampart]]|[[File:Adventure Map Rampart capitol.webp|x75px|Rampart|link=Rampart]]|noicon=}}<p>[[Rampart]] || [[File:Rampart tavern (outline).gif|150px]]
|-
| {{swh|[[File:Adventure Map Tower capitol (HotA).webp|x75px|Tower|link=Tower]]|[[File:Adventure Map Tower capitol.webp|x75px|Tower|link=Tower]]|noicon=}}<p>[[Tower]] || [[File:Tower  tavern (outline).gif|150px]]
|-
| {{swh|{{watchable|Adventure Map Inferno capitol (HotA).webp|width=75|hover=Inferno|link=Inferno}}|[[File:Adventure Map Inferno capitol.webp|x75px|Inferno|link=Inferno]]|noicon=}}<p>[[Inferno]] || [[File:Inferno tavern (outline).gif|150px]]
|-
| {{swh|[[File:Adventure Map Necropolis capitol (HotA).webp|x75px|Necropolis|link=Necropolis]]|[[File:Adventure Map Necropolis capitol.webp|x75px|Necropolis|link=Necropolis]]|noicon=}}<p>[[Necropolis]] || [[File:Necropolis tavern (outline).gif|150px]]
|-
| {{swh|[[File:Adventure Map Dungeon capitol (HotA).webp|x75px|Dungeon|link=Dungeon]]|[[File:Adventure Map Dungeon capitol.webp|x75px|Dungeon|link=Dungeon]]|noicon=}}<p>[[Dungeon]] || [[File:Dungeon tavern (outline).gif|150px]]
|-
| {{swh|[[File:Adventure Map Stronghold capitol (HotA).webp|x75px|Stronghold|link=Stronghold]]|[[File:Adventure Map Stronghold capitol.webp|x75px|Stronghold|link=Stronghold]]|noicon=}}<p>[[Stronghold]] || [[File:Stronghold tavern (outline).gif|150px]]
|-
| {{swh|{{watchable|Adventure Map Fortress capitol (HotA).webp|width=75|hover=Fortress|link=Fortress}}|[[File:Adventure Map Fortress capitol.webp|x75px|Fortress|link=Fortress]]|noicon=}}<p>[[Fortress]] || [[File:Fortress tavern (outline).gif|150px]]
|-
| {{swh|[[File:Adventure Map Conflux capitol (HotA).webp|x75px|Conflux|link=Conflux]]|[[File:Adventure Map Conflux capitol.webp|x75px|Conflux|link=Conflux]]|noicon=}}<p>[[Conflux]] || [[File:Conflux tavern (outline).gif|150px]]
|- class=onlyhota
| [[File:Adventure Map Cove capitol.webp|x75px|Cove|link=Cove]]<p>[[Cove]]{{-wh}} || [[File:Cove tavern (outline).gif|150px]]
|- class=onlyhota
| {{watchable|Adventure Map Factory capitol.webp|width=75|hover=Factory|link=Factory}}<p>[[Factory]]{{-wh}} || [[File:Factory tavern (outline).gif|150px]]
|- class=onlyhota
| [[File:Adventure Map Bulwark capitol.webp|x75px|Bulwark|link=Bulwark]]<p>[[Bulwark]]{{-wh}} || [[File:Bulwark tavern (outline).gif|150px]]
|}
'''Hiring Heroes'''<br>
Heroes can be hired for 2500 {{g}}. There are always two heroes available in a Tavern (unless no heroes remain to be hired), and if one is hired, a new hero will immediately appear in their place. The first two heroes available to hire at the beginning of each week (including at the beginning of the game) will start with their regular army. After either one is hired, the hero that takes its place in the Tavern will only have one non-upgraded first level creature in their army. At the beginning of each week, the left-most hero in the Tavern will belong to the faction the player started as, regardless of the Tavern they are hired from.


'''Recruiting heroes'''


Heroes can be bought from the tavern at the price of 2500 [[Gold]]. At the beginning of each week two new heroes will become available, one of which will always be from the town you began with (unless all the heroes from your town are already taken). If you buy a hero, another hero will become available in its place, but it will only have a single creature and may be from any town.  
Taverns also can be found on the [[adventure map]]. Players may hire heroes in external Taverns, but they will not receive bonus [[Morale]] or more accurate troop estimates when visiting them. The AI will not use external Taverns to hire heroes.


'''Hearing rumours'''


Above the selection of heroes is a small box containing rumours. For the most part you don't need to pay any attention to this but it may be occasionally helpful. Mapmakers are allowed to enter as many of their own rumours as they see fit, some may be helpful in the sense they reveal the location of treasures and points of interest.
'''Rumors'''<br>
[[Rumor]]s are visible below the Tavern video when entering a Tavern. Default rumors often provide useful information to the player, though some are proverbs or bits of lore. Map makers may also include custom rumors in a map's settings. Default rumors may reveal the [[terrain]] in which the [[grail]] is buried, as well as whether the grail is to be found in the underground [[layer]].


For example this rumour can be found in the map ''A Viking we shall go!'' from the {{sod}} expansion:
''In the North Sea, to west of Eire there is said to be a graveyard of dead ships.''


There are also default rumours that you may find useful as well. Some reveal the terrain that the [[Grail]] is buried under and others point out which player has the most artifacts.


'''Adventure map'''
'''Adventure Map Troop Estimates'''<br>
The number of Taverns the player controls determines what they see when checking on an enemy town/garrison (as far as troop types/estimated numbers go).
** 0 Taverns - The town/garrison will look empty, even though it is not.
** 1 Tavern - The town/garrison will show troop types, but no estimated sizes.
** 2 (or more) Taverns - The town/garrison will show troop types and estimated sizes.


There is also a tavern available of the adventure map as well. It resembles the tavern of the [[Castle]] town. It works the same as a regular tavern.
== {{roe}} ==
* Taverns on the adventure map featured different heroes than those found in towns.
* Heroes were always hired with their regular army, which lead to tactics where players hired several heroes at once and combined their armies to speed up the beginning of the game.


Trivia: In the original ROE game, the heroes available in one of the on-map taverns would be different from the ones available in your castle. But they changed this in a patch.
== {{hota}} ==
In {{hota}} a variant of Tavern for [[terrain|water terrain]] was added. Hired heroes appear in boats.<br>


Requires: [[Village Hall]]
== [[HD Mod]] ==
[[Thieves' Guild]] information can be checked by pressing 'G' hotkey without even opening a town window.


Cost: 500 [[Gold]] and 5 [[Wood]]
You can now invite heroes in taverns. For that, <UI.Tavern.InviteHero> should be set to 1 in the 'Tweaks' tab.
**The feature only available in single player game.
**The invited hero appears available for hire after hiring another hero.
[[file:invite-a-hero.gif]]
 
== Named Taverns in the campaigns ==
<ul><li> Rusty Mug Tavern - A tavern in [[Nighon]] frequented by {{Hn|Balfour|0=}} where [[Tawni Balfour]] was born and raised.</li>
<li class="onlyhota"> {{wh}} Shark Chowder Inn - A tavern in [[Krewlod]] where {{Hn|Bidley|0=}} started down his path towards the [[Horn of the Abyss (artifact)|Horn of the Abyss]].</li>
<li class="onlyhota"> {{wh}} The Black Mark - A smelly little hole of a tavern where {{Hn|Bidley|0=}} met with {{Hn|Jeremy|0=}} and {{Hn|Casmetra|0=}}</li>
<li> Torg's Tavern - A tavern near [[Eeofol]]'s western border.</li>
<li> Wingtail Tavern - A tavern where {{Hn|image=Sandro (Before)|Sandro|0=}} would meet with {{Hn|Crag Hack|0=}} to assign him missions.<br/> Probably located in [[Erathia]], [[Krewlod]] or the [[Contested Lands]], due to the presence of [[goblin]]s. It being in Erathia is especially likely, given that {{Hn|Crag Hack|0=}} enters [[Avauntnell]] from the southeast in [[Bashing Skulls]].</li>
</ul>
 
== Gallery==
<gallery mode="packed-hover">
RoE 1.0-Data-VIDEO VID-TAVERN.png
H3Tavern.png|(pre-release)
George-almond-rampart-town-tavern.jpg| [[Rampart]] tavern<br>sketch by [[George Almond]]
George-almond-inferno-tavern.jpg| [[Inferno]] tavern<br>sketch by [[George Almond]]
George-almond-tavern.jpg| [[Tavern]]<br>sketch by [[George Almond]]
</gallery>
 
{{clear|left}}
 
{{map objects 'see also'}}
* [[Thieves' Guild]]
 
{{morale navigational box}}
{{water object navigational box}}
 
[[Category: Buildings common to all towns]]
[[Category: Adventure Map]]

Latest revision as of 10:28, 3 January 2026

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Creature dwellings
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Tavern
Prerequisite:
(none)
Cost:
5 Wood 500 Gold
Effect:
Allows players to hire heroes, visit the Thieves' Guild and hear rumors.
Increases morale of the defending hero's army by +1.
Improves the ability to estimate troops in enemy towns/garrisons.
Media:Tavern.webp
Horn of the Abyss Media:Tavern (water).webp Horn of the Abyss

Tavern as seen on the adventure map.

CastleCastle

Castle

RampartRampart

Rampart

TowerTower

Tower

Media:Adventure Map Inferno capitol (HotA).webpInferno

Inferno

NecropolisNecropolis

Necropolis

DungeonDungeon

Dungeon

StrongholdStronghold

Stronghold

Media:Adventure Map Fortress capitol (HotA).webpFortress

Fortress

ConfluxConflux

Conflux

Cove

Cove Horn of the Abyss

Media:Adventure Map Factory capitol.webp

Factory Horn of the Abyss

Bulwark

Bulwark Horn of the Abyss

File:Bulwark tavern (outline).gif

Hiring Heroes
Heroes can be hired for 2500 Gold. There are always two heroes available in a Tavern (unless no heroes remain to be hired), and if one is hired, a new hero will immediately appear in their place. The first two heroes available to hire at the beginning of each week (including at the beginning of the game) will start with their regular army. After either one is hired, the hero that takes its place in the Tavern will only have one non-upgraded first level creature in their army. At the beginning of each week, the left-most hero in the Tavern will belong to the faction the player started as, regardless of the Tavern they are hired from.


Taverns also can be found on the adventure map. Players may hire heroes in external Taverns, but they will not receive bonus Morale or more accurate troop estimates when visiting them. The AI will not use external Taverns to hire heroes.


Rumors
Rumors are visible below the Tavern video when entering a Tavern. Default rumors often provide useful information to the player, though some are proverbs or bits of lore. Map makers may also include custom rumors in a map's settings. Default rumors may reveal the terrain in which the grail is buried, as well as whether the grail is to be found in the underground layer.


Adventure Map Troop Estimates
The number of Taverns the player controls determines what they see when checking on an enemy town/garrison (as far as troop types/estimated numbers go).

    • 0 Taverns - The town/garrison will look empty, even though it is not.
    • 1 Tavern - The town/garrison will show troop types, but no estimated sizes.
    • 2 (or more) Taverns - The town/garrison will show troop types and estimated sizes.

Restoration of Erathia[edit | hide | hide all]

  • Taverns on the adventure map featured different heroes than those found in towns.
  • Heroes were always hired with their regular army, which lead to tactics where players hired several heroes at once and combined their armies to speed up the beginning of the game.

Horn of the Abyss[edit | hide]

In Horn of the Abyss a variant of Tavern for water terrain was added. Hired heroes appear in boats.

HD Mod[edit | hide]

Thieves' Guild information can be checked by pressing 'G' hotkey without even opening a town window.

You can now invite heroes in taverns. For that, <UI.Tavern.InviteHero> should be set to 1 in the 'Tweaks' tab.

    • The feature only available in single player game.
    • The invited hero appears available for hire after hiring another hero.

Named Taverns in the campaigns[edit | hide]

Gallery[edit | hide]

See Also:[edit | hide]