Mercenary: Difference between revisions
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{{inhota}} | {{inhota}}{{HeroClassNew | ||
| name = Mercenary | |||
{{ | | plural = Mercenaries | ||
| | | faction = Factory | ||
| | | mm = Might | ||
| alignment = Neutral | |||
| description = Mercenaries easily traverse the wastelands of Terra Nova with their proficiency in Logistics and Pathfinding, but beware these roaming heroes: whilst some are more diplomatic in nature, others use cunning tactics and bands of Bounty Hunters to bring down kingdoms, let alone the unsuspecting traveller. | |||
| super = | |||
| source = Horn of the Abyss | |||
| page = | |||
| attack_1 = 3 | |||
| defense_1 = 1 | |||
| power_1 = 1 | |||
| knowledge_1 = 1 | |||
| attack_2 = 35 | |||
| defense_2 = 35 | |||
| | | power_2 = 15 | ||
| | | knowledge_2 = 15 | ||
| attack_3 = 30 | |||
| | | defense_3 = 30 | ||
| power_3 = 20 | |||
| knowledge_3 = 20 | |||
| archery = {{gt|7}} | |||
| armorer = 5 | |||
| artillery = 6 | |||
| | | ballistics = 6 | ||
| first_aid = 3 | |||
| interference = 4 | |||
| | | leadership = 5 | ||
| luck = 5 | |||
| offense = 6 | |||
| resistance = 4 | |||
| tactics = {{gt|8}} | |||
| air_magic = 3 | |||
| earth_magic = 3 | |||
| fire_magic = 3 | |||
| water_magic = {{rt|0}} | |||
| intelligence = 2 | |||
| mysticism = 1 | |||
| scholar = 1 | |||
| sorcery = 2 | |||
| wisdom = 3 | |||
| diplomacy = {{gt|7}} | |||
| eagle_eye = 2 | |||
| estates = 3 | |||
| learning = 4 | |||
| logistics = {{gt|7}} | |||
| navigation = 4 | |||
| necromancy = {{rt|0}} | |||
| pathfinding = {{gt|7}} | |||
| scouting = 5 | |||
}} | |||
{{hero class 'see also'}} | {{hero class 'see also'}} | ||
[[Category: Mercenaries|*]] | [[Category: Mercenaries|*]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 20:51, 10 February 2025
![](/images/f/ff/Class-box.png)
![](/images/d/db/CreatureBackground_Factory.png)
![](/images/d/db/CreatureBackground_Factory.png)
Mercenaries are the Might heroes of the Factory.
As Factory is a Neutral alignment town, Mercenaries can gain experience by sacrificing artifacts and creatures at an Altar of Sacrifice or Grotto .
"Mercenaries easily traverse the wastelands of Terra Nova with their proficiency in Logistics and Pathfinding, but beware these roaming heroes: whilst some are more diplomatic in nature, others use cunning tactics and bands of Bounty Hunters to bring down kingdoms, let alone the unsuspecting traveller." Horn of the Abyss
Secondary Skills[edit | hide]
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events, or Pandora's Boxes.
Secondary Skills with green numbers are most likely to be learned (7–10) by Mercenaries.
Secondary Skills with red numbers cannot be learned (0) by Mercenaries.
Heroes[edit | hide]