Pactal: Difference between revisions
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;[[Forged in Fire]] | ;[[Forged in Fire]] | ||
:[[Tarred and Feathered]] as an enemy. | :[[Tarred and Feathered]] as an enemy. | ||
== Spells == | |||
{{HSpellTable|600}} | |||
{{HSpellRow|Blind|Bloodlust|Clone|Cure}} | |||
{{HSpellRow|Curse|Dispel|Fire Shield|Frenzy}} | |||
{{HSpellRow|Prayer|Protection from Fire|Protection from Water|Teleport}} | |||
|} | |||
== Artifacts == | |||
{{HArtTable|600}} | |||
{{HArtRow|Equestrian's Gloves|Wayfarer's Boots|Spyglass|Shackles of War}} | |||
|} | |||
{{hero 'see also'|top=*[[List of campaign heroes]]}} | {{hero 'see also'|top=*[[List of campaign heroes]]}} |
Revision as of 16:54, 13 August 2024
Pactal the Beastmaster | ||||||||||||||||||||
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Basic information: | ||||||||||||||||||||
Class: | Beastmaster | |||||||||||||||||||
Gender: | Male | |||||||||||||||||||
Race: | Lizardman | |||||||||||||||||||
Specialty: Armorer | ||||||||||||||||||||
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Starting primary skills: | ||||||||||||||||||||
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Starting secondary skills: | ||||||||||||||||||||
Expert Logistics | ||||||||||||||||||||
Expert Leadership | ||||||||||||||||||||
Expert Wisdom | ||||||||||||||||||||
Expert Fire Magic | ||||||||||||||||||||
Expert Water Magic | ||||||||||||||||||||
Expert Offense | ||||||||||||||||||||
Expert Armorer | ||||||||||||||||||||
Expert Interference | ||||||||||||||||||||
Starting troops: | ||||||||||||||||||||
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Starting spell: | ||||||||||||||||||||
Clone | ||||||||||||||||||||
Starting movement points: | ||||||||||||||||||||
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Pactal is a campaign exclusive hero, and though not playable in custom made maps. He is based off the hero Tazar. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map.
Story
Pactal Child Eater is the Lizardman chief of the Nightcrawlers of the Couatl Islands. Descendent of Tepotl Hollow Eye.
He is strong and flexible, as hard and sharp as a bloodsucker frog's tooth, but his mind is malleable and receptive to anything that might benefit his tribe. -- Tlamac Hundred Thoughts
Anxious to begin his rule of the Nightcrawlers, Pactal killed his father and uncles by siccing a herd of frenzied Gorgons on them during a hunt and assumed chieftainship. After he became chief, he created the Hollow Eye - the current artifact of the Great Woe of the Crawlers. With it, Pactal is able to see the hidden and scry through the ground - allowing him to find and ravage caves with clutches and young Bloodied Feathers. Every time that happens, Pactal appears there himself, sucks out the eggs and devours the young lizardfolk, thus earning him his sobriquet.
Under Pactal's leadership, the armies of the Nightcrawlers grew to include Gnolls and Wyverns. They now claim nearly all of the Couatl Islands and are fiercely protective of their domain. To solidify his claim of leadership of the lizardmen, he stole the clutch laid by the fifth wife of the Bloodied Feathers’ old chieftain and is raising one of the girls to be his wife. Children by her will be his key to unlimited power over all the lizardmen of the Couatl Islands. Still bitter at the defeat of their ancestors by the Stone Children and the Couatls, the Nightcrawlers under Pactal have nearly hunted the local Couatls to extinction.
Pactal has a powerful distrust of outsiders (with the possible exception of the pirates he pays to supply his troops). When ambassadors appeared from the Lizardman tribes of the Dagger Wound Islands, Pactal attacked them and forced them to flee for their lives. His armies have also dealt ruthlessly with the Bloodied Feathers, sometimes even denying them an honorable death in battle and instead selling them as slaves. Most recently, when Henrietta and Wynona expedition appeared to explore the islands, he sent his wyverns to attack and down their airships. After a drawn-out confrontation with Henrietta's forces, Pactal was defeated and Henrietta seized the Hollow Eye.
Appearances
- Forged in Fire
- Tarred and Feathered as an enemy.
Spells
Spells available to Pactal | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Blind | Bloodlust | Clone | Cure | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curse | Dispel | Fire Shield | Frenzy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prayer | Protection from Fire | Protection from Water | Teleport |
Artifacts
Artifacts equipped to Pactal | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Equestrian's Gloves | Wayfarer's Boots | Spyglass | Shackles of War |