Curse: Difference between revisions
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(Fixed an inconsistency between the descriptions in the introduction and the template.) |
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'''Heroes with Curse as a starting spell:''' | '''Heroes with Curse as a starting spell:''' | ||
* {{ | * {{H2|Aine|Wizard}} | ||
* {{ | * {{H2|Elleshar|Druid}} | ||
* {{ | * {{H2|Ingham|Cleric}} | ||
* {{ | * {{H2|Vidomina|Necromancer}} | ||
'''Units immune to its effects:''' | '''Units immune to its effects:''' | ||
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* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} | * {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} | ||
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}} | * {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}} | ||
* {{Cn|Firebird | * {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> | ||
* {{Cn|Phoenix}} | |||
* {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}} | * {{Cn|Green Dragon|noname=}}{{Cn|Gold Dragon|name=Green and Gold Dragons}} | ||
* {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}} | * {{Cn|Red Dragon|noname=}}{{Cn|Black Dragon|name=Red and Black Dragons}} |
Revision as of 09:54, 6 March 2020
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Curse | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 6/5 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Curse is a 1st level spell in the School of Fire Magic. It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1)
Heroes with Curse as a starting spell:
Units immune to its effects:
- All Undead
- Efreet and Efreet Sultan
- Fire and Energy Elementals
- Firebird *(not in Horn of the Abyss)
- Phoenix
- Green and Gold Dragons
- Red and Black Dragons
- Magic Elemental
- Azure Dragon
Artifacts rendering your units immune to Curse:
Units capable of casting Curse (after attack):