Health: Difference between revisions
No edit summary |
No edit summary |
||
Line 51: | Line 51: | ||
| {{cn|Wight|noname=}} 18 {{cn|Wraith|noname=}} 18 | | {{cn|Wight|noname=}} 18 {{cn|Wraith|noname=}} 18 | ||
| {{cn|Vampire|noname=}} 30 {{cn|Vampire Lord|noname=}} 40 | | {{cn|Vampire|noname=}} 30 {{cn|Vampire Lord|noname=}} 40 | ||
| {{cn|Lich|noname=}} 30 {{cn|Power Lich|noname=}} 40 | | {{cn|Lich|noname=}} <span style="color: #{{teal 2}};">30</span> {{cn|Power Lich|noname=}} 40 | ||
| style="color: #{{Gold 1}};" | {{cn|Black Knight|noname=}} 120 {{cn|Dread Knight|noname=}} 120 | | style="color: #{{Gold 1}};" | {{cn|Black Knight|noname=}} 120 {{cn|Dread Knight|noname=}} 120 | ||
| {{cn|Bone Dragon |noname=}} <span style="color: #{{teal 2}};">150</span> {{cn|Ghost Dragon|noname=}} 200 | | {{cn|Bone Dragon |noname=}} <span style="color: #{{teal 2}};">150</span> {{cn|Ghost Dragon|noname=}} 200 |
Revision as of 20:53, 29 November 2023
Health (also hit points (HP)) refers to the amount of damage on creature can endure before it dies. For example, a pikeman has maximum health of 10. which means that a stack of 10 pikemen will have 100 points of health. If another stack deals 25 points of damage to the pikemen stack, it will lose two of its pikemen. The damage is always dealt to all the "topmost" creatures, which means that after the attack, the pikemen stack will have seven pikemen with health of 10 and one pikeman ("the topmost") with health of 5.
Health also determines the amount of experience a winning hero will receive after each combat.
Unit health table
Values in gold represent creatures with most HP for the given tier. Values in blue represent creatures with the least HP for the given tier.Template:Keywords