Curse: Difference between revisions
Jump to navigation
Jump to search
adding Aine |
adding Vidomina |
||
Line 12: | Line 12: | ||
'''Heroes with Curse as a starting spell:''' | '''Heroes with Curse as a starting spell:''' | ||
* {{Hn|Aine|Wizard}} | * {{Hn|Aine|Wizard}} | ||
* {{Hn|Elleshar|Druid}} | |||
* {{Hn|Ingham|Cleric}} | * {{Hn|Ingham|Cleric}} | ||
* {{Hn| | * {{Hn|Vidomina|Necromancer}} | ||
'''Units immune to its effects''' | '''Units immune to its effects''' |
Revision as of 05:08, 15 January 2018
School of Fire Magic |
---|
![]() |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Curse | ||
---|---|---|
![]() | ||
School: | fire magic | |
Level: | 1st | |
Cost: | 6 | |
Duration: | 1 rnd/sp | |
Basic Effect | ||
The targeted enemy unit delivers minimum damage when attacking. | ||
Advanced Effect | ||
The targeted enemy unit delivers (minimum damage * 0.8 - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
Expert Effect | ||
All enemy units deliver (minimum damage * 0.8 - 1) when attacking. Base damage for each creature cannot be reduced to below 1. | ||
Probability of occurrence (%): | ||
![]() |
0 | |
![]() |
0 | |
![]() |
25 (20*) | |
![]() |
31 | |
![]() |
54 | |
![]() |
30 | |
![]() |
0 | |
![]() |
0 | |
![]() |
0 | |
![]() ![]() |
||
![]() ![]() |
||
* Without Library |
It is a counterpart for the spell Bless. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1)
Heroes with Curse as a starting spell:
Units immune to its effects
Artifacts rendering your units immune to Curse
Units capable of casting Curse(after attack)