Protection from Fire: Difference between revisions
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'''Units immune to its effects:''' | '''Units immune to its effects:''' | ||
*{{Cn|Efreet}}i | *{{Cn|Efreet}}i | ||
*{{Cn|Fire Elemental}}s | *{{Cn|Efreet Sultan}}s | ||
*{{Cn|Firebird}}s | *{{Cn|Fire Elemental}}s | ||
*{{Cn|Energy Elemental}}s | |||
*{{Cn|Firebird}}s | |||
*{{Cn|Phoenix}}es | |||
'''Units capable of casting Protection from Fire:''' | '''Units capable of casting Protection from Fire:''' | ||
*{{Cn|Energy Elemental}}s | *{{Cn|Energy Elemental}}s | ||
=={{hota}}== | |||
In [[Horn of the Abyss]], the effect of [[Protection from Air]], [[Protection from Fire]], [[Protection from Water]], and [[Protection from Earth]] spells increased from 30/30/50/50% to 50/50/75/75%. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]]. | In [[Horn of the Abyss]], the effect of [[Protection from Air]], [[Protection from Fire]], [[Protection from Water]], and [[Protection from Earth]] spells increased from 30/30/50/50% to 50/50/75/75%. Read more [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|here]]. | ||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 13:25, 5 June 2018
School of Fire Magic |
Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Protection from Fire | |||||||||||||||||||||||||
School: | Fire Magic | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5/4 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Protection from Fire is a 1st level spell in the School of Fire Magic. It reduces damage from fire spells for target allied troop.
Heroes starting with Protection From Fire:
Units immune to its effects:
Units capable of casting Protection from Fire:
Horn of the Abyss
In Horn of the Abyss, the effect of Protection from Air, Protection from Fire, Protection from Water, and Protection from Earth spells increased from 30/30/50/50% to 50/50/75/75%. Read more here.