Angel and Archangel: Difference between revisions

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== Special abilities ==
== Special Abilities ==
Angels and Archangels [[hate]] [[Devil and Arch Devil|Devils and Arch Devils]], which causes them to do 50% more damage to them. They also increase the [[morale]] of the hero's army by +1. The morale bonus effect lasts until the end of the combat, even if all Angels/Archangels die during the fight.
Angels and Archangels [[hate]] [[Devil and Arch Devil|Devils and Arch Devils]], which causes them to do 50% more damage to them. They also increase the [[morale]] of the hero's army by +1. The morale bonus effect lasts until the end of the combat, even if all Angels/Archangels die during the fight.



Revision as of 20:47, 16 July 2023

Castle creatures
Level 1
Pikeman Pikeman Pikeman
Halberdier Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Statistics
Angel
 Cost per troop 

3000

1
Attack 20
Defense 20
Damage 50
Health 200
Speed 12
Movement Flying
Size 1
Growth 1
AI Value 5019
 Special abilities:
Hates devils
• +1 morale to creatures in hero's army
Archangel
 Cost per troop 

5000

3
Attack 30
Defense 30
Damage 50
Health 250
Speed 18
Movement Flying
Size 2
Growth 1
AI Value 8776
 Special abilities:
Hates devils
• +1 morale to creatures in hero's army
Can cast resurrection (100 HP per unit)
Portraits
Shadow of Death   Horn of the Abyss Shadow of Death   Horn of the Abyss
Portal of Glory  

Angels and Archangels are the level 7 creatures of Castle. They are recruited from the Portal of Glory. Additionally, Angels can be acquired from Griffin Conservatories.

"With their great offensive and defensive power and flying ability, angels and archangels are among the mightiest creatures in the game. Both do 150% damage when attacking devils. Additionally, the archangel is able to resurrect dead allied troops once per combat." RoE manual

Special Abilities

Angels and Archangels hate Devils and Arch Devils, which causes them to do 50% more damage to them. They also increase the morale of the hero's army by +1. The morale bonus effect lasts until the end of the combat, even if all Angels/Archangels die during the fight.

Additionally, a stack of Archangels may cast Resurrection spell once per combat. The effect does not follow any of the Resurrection spell's formulas (including the effects caused by the Rockland terrain), and is always 100 health points per Archangel. Like with Advanced and Expert Earth Magic, the Resurrection effect is permanent. Archangels' Resurrection has the same limitations as the regular Resurrection spell - Golems, Gargoyles, war machines, Elementals and Undead can never be resurrected. Gold and Black Dragons can only be resurrected with Orb of Vulnerability.

Restoration of Erathia and Armageddon's Blade

In Restoration of Erathia and Armageddon's Blade gems were not included in the cost.

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