|
|
(14 intermediate revisions by 4 users not shown) |
Line 1: |
Line 1: |
| {{Hero classes}}{{Hero class|1|7|10|8|7|1|1|3|1|0|6|1|5|4|8|2|2|8|0|5|8|5|1|7|1|6|2|2|41=5 | | {{HeroClassNew |
| |0|4|1|1 | | | name = Beastmaster |
| |30|50|10|10|30|30|20|20|frc=}} | | | plural = Beastmasters |
| | | | faction = Fortress |
| '''Beastmasters''' are the might heroes of [[Fortress]].
| | | mm = Might |
| | | | alignment = Neutral |
| ''"Through physical force and intimidation, Beastmasters build their realms by subjugating those dwelling nearby. As a consequence, they are little interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious [[Lizardman and Lizard Warrior|swamp creatures]]."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup>
| | | description = Through physical force and intimidation, Beastmasters build their realms by subjugating those dwelling nearby. As a consequence, they are little interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious swamp creatures. |
| | | | super = |
| As they are heroes of a [[alignment|neutral]] town, this allows them to sacrifice for experience both creatures and artifacts on [[Altar of Sacrifice]] and in [[Grotto]]{{-wh}}.
| | | source = Restoration of Erathia |
| | | | addinfo = There are no female Beastmasters in {{homm}}. |
| All beastmasters start with the [[secondary skill]] [[Armorer]]. They cannot learn [[Necromancy]] and [[Fire Magic]], which means they can only acquire them from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s.
| | | page = 24 |
| | | | attack_1 = 0 |
| {| cellspacing=0
| | | defense_1 = 4 |
| ! style="padding-left:5px; padding-right:5px" | Most likely to learn:
| | | power_1 = 1 |
| ! style="padding-left:5px; padding-right:5px" | Unlikely to learn:
| | | knowledge_1 = 1 |
| ! style="padding-left:5px; padding-right:5px" | Cannot learn:
| | | attack_2 = 30 |
| |- valign=top | | | defense_2 = 50 |
| | | | | power_2 = 10 |
| * {{ss|Armorer}}
| | | knowledge_2 = 10 |
| * {{ss|Artillery}}
| | | attack_3 = 30 |
| * {{ss|Logistics}}
| | | defense_3 = 30 |
| * {{ss|Navigation}}
| | | power_3 = 20 |
| * {{ss|Pathfinding}}
| | | knowledge_3 = 20 |
| | | | | archery = {{gt|7}} |
| * {{ss|Air Magic}}
| | | armorer = {{gt|10}} |
| * {{ss|Diplomacy}}
| | | artillery = {{gt|8}} |
| * {{ss|Eagle Eye}}
| | | ballistics = {{gt|7}} |
| * {{ss|Estates}}
| | | first_aid = 6 |
| * {{ss|Intelligence}}
| | | interference = 5 |
| * {{ss|Scholar}}
| | | leadership = 5 |
| * {{ss|Sorcery}}
| | | luck = 2 |
| | | | | offense = 5 |
| * {{ss|Necromancy}}
| | | resistance = 5 |
| * {{ss|Fire Magic}}
| | | tactics = 6 |
| |} | | | air_magic = 1 |
| | | | earth_magic = 3 |
| ----
| | | fire_magic = {{rt|0}} |
| {|
| | | water_magic = 2 |
| | {{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}} | | | intelligence = 1 |
| |-
| | | mysticism = 2 |
| | {{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Beastmasters (Shadow of Death)}} | | | scholar = 1 |
| {{Hero table row|Alkin|image=Alkin|Beastmaster|Gorgons|Basic Armorer|Basic Offense|no_spell=}}
| | | sorcery = 1 |
| {{Hero table row|Broghild|image=Broghild|Beastmaster|Wyverns|Basic Armorer|Basic Scouting|no_spell=}}
| | | wisdom = 2 |
| {{Hero table row|Bron|image=Bron|Beastmaster|Basilisks|Basic Armorer|Basic Resistance|no_spell=}}
| | | diplomacy = 1 |
| {{Hero table row|Drakon|image=Drakon|Beastmaster|Gnolls|Basic Armorer|Basic Leadership|no_spell=}}
| | | eagle_eye = 1 |
| {{Hero table row|Gerwulf|image=Gerwulf|Beastmaster|Ballista|Basic Armorer|Basic Artillery|no_spell=}}
| | | estates = 1 |
| {{Hero table row|Korbac|image=Korbac|Beastmaster|Serpent Flies|Basic Armorer|Basic Pathfinding|no_spell=}}
| | | learning = 4 |
| {{Hero table row|Tazar|image=Tazar|Beastmaster|Armorer|Advanced Armorer|||no_spell=}}
| | | logistics = {{gt|8}} |
| {{Hero table row|Wystan|image=Wystan|Beastmaster|Lizardmen|Basic Armorer|Basic Archery|no_spell=}}
| | | navigation = {{gt|8}} |
| {{T!}}|content2= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Beastmasters (Horn of the Abyss)}}
| | | necromancy = {{rt|0}} |
| {{Hero table row|Alkin|image=Alkin|Beastmaster|Gorgons|Basic Armorer|Basic Offense|no_spell=}}
| | | pathfinding = {{gt|8}} |
| {{Hero table row|Broghild|image=Broghild|Beastmaster|Wyverns|Basic Armorer|Basic Scouting|no_spell=}} | | | scouting = {{gt|7}} |
| {{Hero table row|Bron|image=Bron|Beastmaster|Basilisks|Basic Armorer|Basic Interference|no_spell=}}
| | }} |
| {{Hero table row|Drakon|image=Drakon|Beastmaster|Gnolls|Basic Armorer|Basic Leadership|no_spell=}} | |
| {{Hero table row|Gerwulf|image=Gerwulf|Beastmaster|Ballista|Basic Armorer|Basic Artillery|no_spell=}}
| |
| {{Hero table row|Korbac|image=Korbac|Beastmaster|Serpent Flies|Basic Armorer|Basic Pathfinding|no_spell=}} | |
| {{Hero table row|Tazar|image=Tazar|Beastmaster|Armorer|Advanced Armorer|||no_spell=}}
| |
| {{Hero table row|Wystan|image=Wystan|Beastmaster|Lizardmen|Basic Armorer|Basic Archery|no_spell=}} | |
| {{T!}}}}
| |
| |}
| |
| | |
| {{hero class 'see also'}} | | {{hero class 'see also'}} |
|
| |
| [[Category: Beastmasters|*]] | | [[Category: Beastmasters|*]] |
| __NOTOC__{{keywords}} | | __NOTOC__ |
1
2–9
10+
0
30%
30%
4
50%
30%
1
10%
20%
1
10%
20%
1
8
1
0
5
8
8
8
7
2
7
7
3
6
5
2
0
5
1
2
10
1
1
1
4
2
5
1
6
Beastmasters are the Might heroes of the Fortress.
As Fortress is a Neutral alignment town, Beastmasters can gain experience by sacrificing artifacts and creatures at an Altar of Sacrifice or Grotto
.
There are no female Beastmasters in Heroes of Might and Magic III.
"Through physical force and intimidation, Beastmasters build their realms by subjugating those dwelling nearby. As a consequence, they are little interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious swamp creatures." Restoration of Erathia Manual
Secondary Skills[edit | hide]
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events, or Pandora's Boxes.
Secondary Skills with green numbers are most likely to be learned (7–10) by Beastmasters.
Secondary Skills with red numbers cannot be learned (0) by Beastmasters.
See also: