Sacrifice: Difference between revisions
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Typically, it is better to sacrifice a troop with a greater number of creatures than a troop with the same total health but fewer units. | Typically, it is better to sacrifice a troop with a greater number of creatures than a troop with the same total health but fewer units. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
Optimize sacrifice with resurrection spell. | |||
{| class="sortable wikitable" style="color:darkgoldenrod;" | |||
|- style="font-weight:bold; background-color:#182a5b; vertical-align:bottom;" | |||
! Power | |||
! {{cn|Peasant|noname=}} | |||
! {{cn|Azure Dragon|noname=}} | |||
! {{cn|Oceanid|noname=}} | |||
! {{cn|Haspid|noname=}} | |||
! {{cn|Marksman|noname=}} | |||
! {{cn|Archangel|noname=}} | |||
! {{cn|Grand Elf|noname=}} | |||
! {{cn|Gold Dragon|noname=}} | |||
! {{cn|Arch Mage|noname=}} | |||
! {{cn|Titan|noname=}} | |||
! {{cn|Zealot|noname=}} | |||
! {{cn|Archangel|noname=}} | |||
! {{cn|Bounty Hunter|noname=}} | |||
! {{cn|Crimson Couatl|noname=}} | |||
! Notes | |||
|- | |||
! Health<br> | |||
! 1<br> !! 1000<br> !! 4<br> !! 300<br> !! 10<br> !! 250<br> !! 15<br> !! 250<br> !! 25<br> !! 300<br> !! 30<br> !! 250<br> !! 45<br>!! 200<br>!! <br> | |||
|- | |||
! [[File:Spell points.gif|x30px|link=Spell Points]]<br> | |||
! max<br> !! n/healed<br> !! max<br> !! n/healed<br> !! max<br> !! n/healed<br> !! max<br> !! n/healed<br> !! max<br> !! n/healed<br> !! max<br> !! n/healed<br> !! max<br>!! n/healed<br>!! <br> | |||
|- | |||
! 1<br> | |||
! style="background-color:#D9D9D9;" | 210 | |||
! style="background-color:#D9D9D9;" | 2/1050 | |||
! 53<br> !! 2/422<br> !! <br> !! <br>!! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> | |||
| | |||
|- | |||
! 7<br> | |||
! style="background-color:#D9D9D9;" | 510 | |||
! style="background-color:#D9D9D9;" | 6/5610 | |||
! ?(100)<br> !! ...<br> !! 50<br> !! <br>!! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> | |||
|} | |||
(*)NOTE: All hit point restored is calculated based on: | |||
* | |||
* Expert proficiency in earth | |||
* Basic proficiency in fire | |||
* For Dragon, hero has Orb of Vulnerability | |||
* Equation of resurrection spell: healed = 160 + power x 50 | |||
* Equation of sacrifice spell healed = n x power + ( n - 1 ) x health + current_health + n x 3 | |||
Optimize sacrifice with Archangel and clone spell. | |||
... | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 14:14, 13 February 2024
| School of Fire Magic |
|---|
|
| Level 1 |
| Bloodlust |
| Curse |
| Magic Arrow * |
| Protection from Fire |
| Level 2 |
| Blind |
| Fire Wall |
| Visions * |
| Level 3 |
| Fireball |
| Land Mine |
| Misfortune |
| Level 4 |
| Armageddon |
| Berserk |
| Fire Shield |
| Frenzy |
| Inferno |
| Slayer |
| Level 5 |
| Sacrifice |
| Summon Fire Elemental |
| School of Air Magic |
| School of Earth Magic |
| School of Water Magic |
| Sacrifice | ||
|---|---|---|
| ||
| School: | Fire Magic | |
| Level: | 5th | |
| Cost: | 25/20 | |
| Duration: | permanent | |
| Basic Effect | ||
| Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life. | ||
| Advanced Effect | ||
| Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 6) x # of creatures sacrificed) in health total of creatures returned to life. | ||
| Expert Effect | ||
| Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed) in health total of creatures returned to life. | ||
| Probability of occurrence (%): | ||
| 0 | ||
| 0 | ||
| 0 (0*) | ||
| 20 | ||
| 16 | ||
| 12 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| 0 | ||
| * Without Library | ||
The spell destroys (sacrifices) the target living troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the Resurrection spell. A sacrificed stack leaves an empty hex on the battlefield without anything to be resurrected or summoned as Demons, i.e. without leaving a corpse for any uses.
Creatures immune to Sacrifice (or resurrection via Sacrifice):
- Undead
- Golems
- Elementals
- Mechanicals


Stone and Obsidian Gargoyles
Gold Dragon *can be sacrificed but not resurrected NOTE: In HotA
, Gold Dragons can be resurrected with Sacrifice as both parts of the spell are now considered level 5.
User Commentary
Show User Commentary
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Typically, it is better to sacrifice a troop with a greater number of creatures than a troop with the same total health but fewer units.
Optimize sacrifice with resurrection spell.
(*)NOTE: All hit point restored is calculated based on:
- Expert proficiency in earth
- Basic proficiency in fire
- For Dragon, hero has Orb of Vulnerability
- Equation of resurrection spell: healed = 160 + power x 50
- Equation of sacrifice spell healed = n x power + ( n - 1 ) x health + current_health + n x 3
Optimize sacrifice with Archangel and clone spell.
...

