AI value: Difference between revisions
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(hota sultan's ai value fixed. steel golem's assumed fight value deleted) |
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| {{Town|Castle|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Cavalier}}||1946||1668 | | {{Town|Castle|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Cavalier}}||1946||1668 | ||
|- | |- style="background-color:lavender;" | ||
| {{Town|Inferno|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Efreet Sultan}}|| | | {{Town|Inferno|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Efreet Sultan}}||'''2343'''||'''1802''' | ||
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| {{Town|Rampart|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Unicorn}}||1806||1548 | | {{Town|Rampart|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Unicorn}}||1806||1548 | ||
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| style="width:50px;"| || style="padding-left:4px; text-align:left;"|{{cn|Ballista}}||600|| | | style="width:50px;"| || style="padding-left:4px; text-align:left;"|{{cn|Ballista}}||600|| | ||
|- style="background-color:#{{yellowish 1}};" | |- style="background-color:#{{yellowish 1}};" | ||
| {{Town|Neutral|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Steel Golem}}||597|| | | {{Town|Neutral|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Steel Golem}}||597|| | ||
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| {{Town|Castle|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Crusader}}||588||588 | | {{Town|Castle|noname=}}|| style="padding-left:4px; text-align:left;"|{{cn|Crusader}}||588||588 |
Revision as of 16:08, 5 March 2020
AI Value is characteristic of creatures "hidden" in the game mechanics. It is used to determine army strength, which is used in the calculations for the Diplomacy secondary skill. Creatures sacrificed at the Altar of Sacrifice grant experience equal to 12.5% of their AI Value.