AI value: Difference between revisions
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{{value table row|Castle|Pikeman| 80 | 100 |image=Pikeman (HotA) }} | {{value table row|Castle|Pikeman| 80 | 100 |image=Pikeman (HotA) }} | ||
{{value table row|Stronghold|Hobgoblin| 78 | 65 }} | {{value table row|Stronghold|Hobgoblin| 78 | 65 }} | ||
{{value table row|Neutral|Halfling| 75 | 60 }} | {{value table row|Neutral|Halfling| 75 | 60 |image=Halfling (HotA) }} | ||
{{value table row|Cove|Oceanid| 75 | 60 |bgc=#{{yellowish 1}}}} | {{value table row|Cove|Oceanid| 75 | 60 |bgc=#{{yellowish 1}}}} | ||
{{value table row|Tower|Master Gremlin| 66 | 55 }} | {{value table row|Tower|Master Gremlin| 66 | 55 }} |
Revision as of 03:38, 29 March 2020
AI Value is characteristic of creatures "hidden" in the game mechanics. It is used to determine army strength, which is used in the calculations for the Diplomacy secondary skill. Creatures sacrificed at the Altar of Sacrifice grant experience equal to 12.5% of their AI Value.