Witch: Difference between revisions
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''"Witches are adept at the use of magic powered by rare ingredients gathered from swamplands. Learning this knowledge takes a focus that allows for little advancement of military knowledge."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup> | ''"Witches are adept at the use of magic powered by rare ingredients gathered from swamplands. Learning this knowledge takes a focus that allows for little advancement of military knowledge."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup> | ||
{{sacrifice|neutral}} | |||
All witches start with the [[secondary skill]] [[Wisdom]]. They cannot learn [[Necromancy]], [[Resistance]], and [[Interference]]{{-wh}}, which means they can only acquire them from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s. | All witches start with the [[secondary skill]] [[Wisdom]]. They cannot learn [[Necromancy]], [[Resistance]], and [[Interference]]{{-wh}}, which means they can only acquire them from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s. | ||
Revision as of 21:21, 14 September 2024
| Hero classes |
|---|
| Castle |
| Knight |
| Cleric |
| Rampart |
| Ranger |
| Druid |
| Tower |
| Alchemist |
| Wizard |
| Inferno |
| Demoniac |
| Heretic |
| Necropolis |
| Death Knight |
| Necromancer |
| Dungeon |
| Overlord |
| Warlock |
| Stronghold |
| Barbarian |
| Battle Mage |
| Fortress |
| Beastmaster |
| Witch |
| Conflux |
| Planeswalker |
| Elementalist |
| Cove |
| Captain |
| Navigator |
| Factory |
| Mercenary |
| Artificer |
| Witch | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Witches are the magic heroes of Fortress.
"Witches are adept at the use of magic powered by rare ingredients gathered from swamplands. Learning this knowledge takes a focus that allows for little advancement of military knowledge." RoE manual
As they are heroes of a neutral town, they can get experience by sacrificing both artifacts and creatures on Altar of Sacrifice and in Grotto
.
All witches start with the secondary skill Wisdom. They cannot learn Necromancy, Resistance, and Interference
, which means they can only acquire them from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.
| Most likely to learn: | Unlikely to learn: | Cannot learn: |
|---|---|---|
