AI value: Difference between revisions
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(Fixed inaccurate Magma Elemental "Fight Value" in HotA) |
ReaderCritic (talk | contribs) m (Correct Goblin wrong Fight Value) |
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{{value table row|Tower|Master Gremlin| 66 | 55 }} | {{value table row|Tower|Master Gremlin| 66 | 55 }} | ||
{{value table row|Inferno|Familiar| 60 | 60 }} | {{value table row|Inferno|Familiar| 60 | 60 }} | ||
{{value table row|Stronghold|Goblin| 60 | | {{value table row|Stronghold|Goblin| 60 | 60 }} | ||
{{value table row|Necropolis|Skeleton| 60 | 60 }} | {{value table row|Necropolis|Skeleton| 60 | 60 }} | ||
{{value table row|Dungeon|Troglodyte| 59 | 73 }} | {{value table row|Dungeon|Troglodyte| 59 | 73 }} |
Revision as of 11:48, 12 April 2020
AI Value is characteristic of creatures "hidden" in the game mechanics. It is used to determine army strength, which is used in the calculations for the Diplomacy secondary skill. Creatures sacrificed at the Altar of Sacrifice grant experience equal to 12.5% of their AI Value.