Knight: Difference between revisions
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{{ | {{HeroClassNew | ||
| | | name = Knight | ||
| | | plural = Knights | ||
| faction = Castle | |||
| mm = Might | |||
| alignment = Good | |||
| description = Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge. | |||
| super = | |||
| source = Restoration of Erathia | |||
| page = 24 | |||
| attack_1 = 2 | |||
| defense_1 = 2 | |||
| | | power_1 = 1 | ||
| | | knowledge_1 = 1 | ||
| attack_2 = 35 | |||
| defense_2 = 45 | |||
| power_2 = 10 | |||
| | | knowledge_2 = 10 | ||
| attack_3 = 30 | |||
| defense_3 = 30 | |||
| power_3 = 20 | |||
| knowledge_3 = 20 | |||
| | | archery = 5 | ||
| armorer = 5 | |||
| | | artillery = 5 | ||
| ballistics = {{gt|8}} | |||
= | | first_aid = 2 | ||
{{ | | interference = 5 | ||
| leadership = {{gt|10}} | |||
| luck = 3 | |||
| offense = {{gt|7}} | |||
| resistance = 5 | |||
| tactics = {{gt|7}} | |||
| air_magic = 3 | |||
| earth_magic = 2 | |||
| fire_magic = 1 | |||
| water_magic = 4 | |||
| intelligence = 1 | |||
| mysticism = 2 | |||
| scholar = 1 | |||
| sorcery = 1 | |||
| wisdom = 3 | |||
| diplomacy = 4 | |||
| eagle_eye = 2 | |||
| estates = 6 | |||
| learning = 4 | |||
| logistics = 5 | |||
| navigation = {{gt|8}} | |||
| necromancy = {{rt|0}} | |||
| pathfinding = 4 | |||
| scouting = 4 | |||
}} | |||
{{hero class 'see also'}} | |||
[[Category: Knights|*]] | [[Category: Knights|*]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 20:49, 10 February 2025



Knights are the Might heroes of the Castle.
As Castle is a Good alignment town, Knights can gain experience by sacrificing artifacts at an Altar of Sacrifice or Grotto .
"Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge." Restoration of Erathia Manual
Secondary Skills
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events, or Pandora's Boxes.
Secondary Skills with green numbers are most likely to be learned (7–10) by Knights.
Secondary Skills with red numbers cannot be learned (0) by Knights.
Heroes